Latest Posts

Comparing Image Processing APIs on .NET Core (GcImaging vs ImageSharp)

In this article, we’ll discuss features, imaging API use cases, and top reasons why you would want to choose to work with an imaging API.

March 11, 2019

Using Designers with ComponentOne Studio for Xamarin

In this article we'll examine the improved designer support in ComponentOne Studio for Xamarin across Xamarin.iOS, Xamarin.Android, and Xamarin.Forms.

August 30, 2017

ComponentOne Studio for Xamarin 2017 v2.2 hotfix available

A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 2.3.20172.189. This article outlines the fixes in the new hotfix.

August 29, 2017

New FlexGrid Features in ComponentOne Studio for Xamarin 2017 v2

The new FlexGrid control in ComponentOne Studio for Xamarin has many new features for users coming from Xuni. The control not only boasts a notably cleaner architecture with performance improvements, but it also allows a much richer experience through a number of small additions to our previous platform. In this article we'll take a look at some of the highlights of the new version of FlexGrid.

August 10, 2017

Using the new C1CollectionView in ComponentOne Studio for Xamarin

The CollectionView is a powerful tool for organizing data, and the new ComponentOne Xamarin Edition ships with a brand new version of the popular control. The C1CollectionView provides a method for grouping, sorting, and filtering data, and the newest release brings this powerful ability to many new platforms.

August 3, 2017

ComponentOne Studio for Xamarin 2017 v2.1 hotfix available

A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 2.3.20172.179.

August 2, 2017

What's new in ComponentOne Studio for Xamarin 2017v2

We're pleased to announced that ComponentOne Studio for Xamarin will be leaving beta with the 2017 v2 release. This release adds numerous bug-fixes, new controls, and new features.

July 19, 2017

Microsoft announces XAML Standard

Today Microsoft revealed that they're taking a big step to unify XAML across many of their platforms. The new common markup language that they're calling XAML Standard will finally let you share XAML between Xamarin.Forms and UWP. This is an important step for Microsoft, and builds on the groundwork that they laid with .NET Standard and Xamarin acquisition last year. This also makes the U in UWP feel significantly more universal.

May 11, 2017

Xuni to ComponentOne Xamarin Edition Migration Guide

The new ComponentOne Xamarin Edition beta brings a number of changes, and should be a significant improvement for many Xuni customers. Moving your project from one control set isn't a very difficult process, though each has some differences in API. In this migration guide we'll look at what it takes to move from Xuni to the ComponentOne Xamarin Edition by migrating the Xuni 101 projects to use the new controls.

May 11, 2017

Using Storyboards with ComponentOne Xamarin Edition

In this article we take a look at visually designing latouts using Storyboards in Xamarin iOS with the ComponentOne Xamarin Edition Beta.

April 27, 2017

Introducing the ComponentOne Xamarin Edition (beta)

The ComponentOne Xamarin Edition beta has been released! It brings a number of changes and enhancements over Xuni controls. Major additions like UWP support and enhanced controls round out this beta release.

April 11, 2017

Video: Getting Started with Visual Studio for Mac Webinar

Microsoft recently unveiled a new version of Visual Studio specifically for Mac which came as a shock to many. If you examine many of Microsoft's decisions over the last year it actually makes quite a bit of sense. In this webinar, we guide you through getting started with Visual Studio for Mac.

January 27, 2017

Beginner Level Webinar: Xuni and Xamarin 101

On June 9th we'll be hosting a webinar titled Xuni and Xamarin 101. We'll cover the basics of using Xuni and Xamarin together.

May 25, 2016

White Paper: How to Build a Custom Control in Xamarin.Forms

If you've hit a wall in your Xamarin.Forms development and are looking to build a custom control to meet your requirements, don't miss this white paper by Xuni's Kelley Ricker.

April 25, 2016

Xamarin Controls Added to ComponentOne Studio .NET Suite!

Effective immediately, ComponentOne Studio is offering a collection of Xamarin controls for Visual Studio! Build cross-platform apps for iOS and Android in C# and Visual Studio with our collection of grids, charts, and gauges.

April 20, 2016

Native Mobile Platform Breakdown: A Guide to Xamarin, iOS, and Android

Xuni has had a very exciting first year as we’ve seen the number of controls grow in number and maturity as well as the number of supported platforms drastically expand from just one to five (including the individual Xamarin platforms and the native iOS and Android platforms). With so many options available it is worth taking some time to break down the many versions of Xuni, citing what features distinguish each version, and who they might appeal to.

April 12, 2016

Xamarin is Free for Everyone - And We Have Controls!

Today at BUILD, Microsoft announced exciting news for all .NET developers: Xamarin is now included in all versions of Visual Studio (including the free Community Edition). GrapeCity features Xuni, a collection of native mobile controls that include Xamarin Platform, and you can get it with a license for Ultimate.

April 4, 2016

Xuni on YouTube

May 18, 2015

Convincing Your Manager: Why a Control Toolkit is Worth the Investment

How to convince your manager that buying a control toolkit is worth the cost

April 17, 2015