This blog post shows how to change the Android app theme for Xamarin.Forms, Xamarin.Android.
July 13, 2017
The ComponentOne Xamarin Edition beta has been released! It brings a number of changes and enhancements over Xuni controls. Major additions like UWP support and enhanced controls round out this beta release.
April 10, 2017
Microsoft recently unveiled a new version of Visual Studio specifically for Mac which came as a shock to many. If you examine many of Microsoft's decisions over the last year it actually makes quite a bit of sense. In this webinar, we guide you through getting started with Visual Studio for Mac.
January 27, 2017
This article walks you through how to use Xuni with Visual Studio for Mac by adding a Radial Gauge to a simple Xamarin.Forms application.
December 12, 2016
Xuni 2016 v3 added support for using hardware keyboards with FlexGrid. In this article we take a deeper look at how this feature works.
November 29, 2016
Today at Microsoft's Connect event, Microsoft finally announced the long unthinkable version of Visual Studio for Mac. While this may seem like a major change on the surface, a closer look quickly reveals that Visual Studio for Mac is an updated and rebranded version of Xamarin Studio. There are new features included in this release though, and in a broader sense it signals a more open Microsoft.
November 16, 2016
In this article we'll examine how you can integrate speech recognition into your Xamarin.Android application using the Android.Speech API to create a FlexGrid with filtering that is driven by speech recognition.
November 15, 2016
This blog explains how you can use Xuni 2016 v2.5 with the GrapeCity License Manager Visual Studio add in to license your Xamarin solutions.
September 13, 2016
The Xuni and Xamarin 101 webinar recording walks you through the first steps of using Xamarin.Forms and Xamarin.Android with Xuni Calendar and FlexGrid.
June 30, 2016
June 6, 2016
Xamarin.Android exists in a mingled area between .NET and the Android platform. While all of your development is done in C#, Xamarin.Android requires more knowledge of the native APIs (just as Xamarin.iOS does with native iOS). In this article we'll take a look at using Xuni in Xamarin.Android, specifically by way of the FlexGrid control.
May 24, 2016
April 25, 2016
When developing mobile apps, you should keep in mind that some users will view your app on a tiny phone and others on a larger tablet. FlexGrid introduces unique challenges for good mobile design. In this blog post I discuss two features that help make adaptive FlexGrid apps: star-sizing and row details.
April 14, 2016
April 13, 2016
April 4, 2016
The Xuni Calendar control provides multiple date selection with month and year views. It includes built-in navigation, animation and globalization so you can get up and running very quickly. You can customize the appearance and the selection behavior to fit your requirements.
March 25, 2016
March 10, 2016
Are you evaluating or just getting started using Xuni in a Xamarin.Android app? Start right here with this blog post. I’ll walk you through getting started using Xuni from download to building a Xamarin.Android app.
February 2, 2016
November 20, 2015
In this post I will discuss a useful feature we’ve added to FlexGrid known as star-sizing columns. Star-sizing is a proportional column sizing technique that enables FlexGrid to be used in more adaptive scenarios. If you’re going to use FlexGrid you should know how to take advantage of its star-sizing capabilities.
November 18, 2015
September 25, 2015
The 2015 v2 release introduces two new mobile platforms: Xuni for iOS and Xuni for Android. Plus, we've added new controls and features to Xamarin.Forms. The specific platforms and features added are described in this post.
August 19, 2015