Latest

How to use a hardware keyboard with FlexGrid

Xuni 2016 v3 added support for using hardware keyboards with FlexGrid. In this article we take a deeper look at how this feature works.

November 29, 2016

What's new in 2016 v3

The new Xuni includes a number of enhancements and fixes across Xamarin, iOS, and Android. This article takes a look at what new features are a part of the Xuni 2016 v3 release.

November 17, 2016

Visual Studio for Mac

Today at Microsoft's Connect event, Microsoft finally announced the long unthinkable version of Visual Studio for Mac. While this may seem like a major change on the surface, a closer look quickly reveals that Visual Studio for Mac is an updated and rebranded version of Xamarin Studio. There are new features included in this release though, and in a broader sense it signals a more open Microsoft.

November 16, 2016

Using FlexGrid's CellLongPressed Event to capture a Long Press Gesture

Xuni 2016 v2.5 adds a new CellLongPressed event to the FlexGrid control. This article takes a look at usage and potential application.

September 27, 2016

How to use the GrapeCity License Manager Add in

This blog explains how you can use Xuni 2016 v2.5 with the GrapeCity License Manager Visual Studio add in to license your Xamarin solutions.

September 13, 2016

A deeper look at the Medal Tracker architecture

This article examines the Medal Tracker architecture and dissects how it uses web services, caching, and Xuni to make a compelling experience.

August 18, 2016

2016 Rio Summer Games Medal Tracker

The 2016 Rio Olympics are now well underway, and GrapeCity the occasion is commemorating by providing a Medal Tracker web app using our sister product Wijmo. For Xuni, we've developed a Xamarin.Forms sample that has many of the same features.

August 11, 2016

Xuni 2016 v2 Release – See What’s New

The highlight of this release is our collection of cross-platform input controls in the new Xuni.Input library. We’ve also made some nice improvements to FlexGrid and Calendar in this release including multi-line headers and a decade view.

July 20, 2016

Xuni and Xamarin 101 Webinar

The Xuni and Xamarin 101 webinar recording walks you through the first steps of using Xamarin.Forms and Xamarin.Android with Xuni Calendar and FlexGrid.

June 30, 2016

Creating a Xamarin Bindings Library for a Custom iOS Control

Xamarin seems to magically allow C# developers the opportunity to create native mobile apps with familiar tools, and you may be wondering how does it really work? Xamarin produces native apps, but how exactly does a native control interact with your C# code? This article will shed some light on those questions by showing how to make a custom native control accessible through Xamarin.iOS and all of the intermediary steps involved.

February 9, 2016

How to Create a Simple Xamarin.Forms Weather Application Using Xuni

Not too long ago, we introduced the native versions of Xuni with a pair of webinars that demonstrated using Xuni to create a simple weather application. Though we've covered creating this weather app natively on both iOS and Android, we haven't covered building the app (or using a web service) with Xamarin.Forms. In this article we'll fill in that blank by building a simple weather application example.

February 4, 2016

How to Proportionally Size Columns with FlexGrid (Star Sizing)

In this post I will discuss a useful feature we’ve added to FlexGrid known as star-sizing columns. Star-sizing is a proportional column sizing technique that enables FlexGrid to be used in more adaptive scenarios. If you’re going to use FlexGrid you should know how to take advantage of its star-sizing capabilities.

November 18, 2015

Xuni 2015 v3 Release - See What's New

This release we've made several improvements for mobile scenarios including adaptive column layouts in FlexGrid and touch-enabled line markers for FlexChart. Other new features include cell freezing and column resizing in FlexGrid and on-demand loading in CollectionView.

November 11, 2015

Create a Pie Chart with Interactive & Spinning Selection

Xuni FlexPie has built-in selection capabilities where the selected slice shows a thicker border and can explode out from the pie. Using tooltips rather than data labels help keep your visualization clean of clutter by only showing one slice’s data at a time. In this post I will cover the built-in selection feature of FlexPie and how it can be used to create a cool, interactive spinning pie where the label remains static to one edge of the app.

October 15, 2015

Update Animation Deep Dive

September 25, 2015

How to Save an Image to a Device using ComponentOne and Xamarin.Forms

Use ComponentOne's new GetImage() method to capture an image as a byte array of a control in iOS, Android, and Windows Phone in Xamarin.Forms.

August 21, 2015

Xuni 2015 v2 Release - See What's New

The 2015 v2 release introduces two new mobile platforms: Xuni for iOS and Xuni for Android. Plus, we've added new controls and features to Xamarin.Forms. The specific platforms and features added are described in this post.

August 19, 2015