Latest Posts

Tips for Xuni Deployment and Debugging issues in Xamarin.Forms

In this article, we'll go through some common issues that can come up in Xuni deployment, and provide some solutions for these common cases.

February 21, 2017

What's coming to Xuni in 2017

In this article we'll examine what changes are coming to Xuni in 2017.

December 16, 2016

How to use a hardware keyboard with FlexGrid

Xuni 2016 v3 added support for using hardware keyboards with FlexGrid. In this article we take a deeper look at how this feature works.

November 29, 2016

What's new in 2016 v3

The new Xuni includes a number of enhancements and fixes across Xamarin, iOS, and Android. This article takes a look at what new features are a part of the Xuni 2016 v3 release.

November 17, 2016

Using Xuni for Data Visualization on Android

The final sprint covers adding some data visualization to the Fitness Explorer app which is otherwise complete. In this article we'll delve into how Xuni was used in the app, and the different types of data visualization it provides.

November 8, 2016

Material design and Raster vs Vector assets

The sixth sprint deals making an app look nice with different types of image assets and using Material Design. This article will discuss some of the differences in these different types of assets and generally using Material Design.

October 21, 2016

Working with Prototypes and the Google Fit API

This article explores my fifth sprint working on the Fitness Explorer app where I look at using the Google Fit API.

October 13, 2016

Learning Creational, Architectural, and Structural design patterns for Android Development

In this article I'll delve into my fourth sprint where we cover several design patterns including creation, architectural, and structural patterns.

October 6, 2016

Getting Started with Android Views, Layouts, and the Object Pooling pattern

In this article I'll delve into my third sprint where we go deeper into Android architecture and cover Views, Layouts, and the Object Pooling pattern.

September 29, 2016

Learning the Repository pattern, MVC architecture, and Unit testing

This article covers the second sprint and includes broad concepts like the Repository pattern, MVC architecture, and Unit Testing on Android.

September 22, 2016

How to add Custom UIViews to an iOS FlexGrid using NativeControlGridCellFactory

Xuni 2016 v2.5 introduces an easier mechanism for embedding custom UIViews into your FlexGrid cells. This article explains how to use NativeControlGridCellFactory to create this type of custom cell.

September 20, 2016

First Experiences with Agile, Kanban boards, and Source Control

This article discusses the concepts I learned in my first sprint including the Agile SDLC, task management with KanBan boards, and source control with TFS.

September 15, 2016

Introducing Fitness Explorer

As a fitness enthusiast and technology geek I've been using the Google Fit Android app to heavily track and record my fitness activities. With it's proprietary low battery step counting service it keeps track of my steps on my phone, without a fitness tracker! Google Fit is great, for recording my fitness activities that is. But when I need an quick and easy aggregated view of my fitness history it was difficult to easily find this information in Google Fit. This is why I created the Fitness Explorer app during my summer internship at GrapeCity, to get a instant dashboard of my fitness history for the day, week, and even the month!

September 8, 2016

How to implement keyboard shortcuts for FlexGrid iOS

Controls can often benefit from implementing keyboard shortcuts to make a user’s life much easier by providing convenient way to enter text and navigate. In this article we’ll take a look at using the UIKeyCommand class to implement keyboard shortcuts for an iOS FlexGrid.

August 4, 2016

Adding autocomplete text using Xuni iOS AutoComplete

We recently introduced a number of new input controls in the 2016v2 Xuni release. In this article we’ll examine how you can use the Xuni AutoComplete control to improve your iOS apps.

July 28, 2016

Xuni 2016 v2 출시 – 새로운기능

The highlight of this release is our collection of cross-platform input controls in the new Xuni.Input library. We’ve also made some nice improvements to FlexGrid and Calendar in this release including multi-line headers and a decade view.

July 24, 2016

Xuni 2016 v2 Release – See What’s New

The highlight of this release is our collection of cross-platform input controls in the new Xuni.Input library. We’ve also made some nice improvements to FlexGrid and Calendar in this release including multi-line headers and a decade view.

July 20, 2016

Xuni and Xamarin 101 Webinar

The Xuni and Xamarin 101 webinar recording walks you through the first steps of using Xamarin.Forms and Xamarin.Android with Xuni Calendar and FlexGrid.

June 30, 2016

Getting Started with Xuni iOS and Xcode

In this blog we'll walk through getting started using Xuni iOS in Xcode, from downloading Xuni to building your first iOS app.

June 21, 2016

Dependency Inversion using Dagger2

In this article we'll take a look at the concept of dependency injection, how it can improve your code, and using the Dagger2 framework to implement dependency injection into your Android code.

June 16, 2016

Exploring Realm on Android

Realm is the newest kid on the block regarding mobile databases. Realm is that it is not an ORM (Object Relational Mapping) built on top of SQLite but rather it's own persistence engine. This article is an exploration of why I chose it for the DebugRank app.

June 2, 2016

How to Implement a Long Press Gesture for Xuni FlexGrid iOS

This article examines how you can use a UILongPressGestureRecognizer to add a long press gesture to a UIView derived control such as FlexGrid. Using a long press gesture, we'll add a "peeking" function to the row details sections.

May 31, 2016

Applying MVP in Android

This article covers how I utilized MVP in the architecture of the DebugRank app. First I’ll cover what MVP is at a high level, then I’ll provide some code snippets of what each layer looks like in Android. Afterwards I’ll cover the use cases, who, what, and when to use MVP, and finally some Q&A.

May 26, 2016

DebugRank: HackerRank for Debugging

HackerRank is the go to tool for enhancing algorithm skills. It's a website that allows you to perform coding exercises with any popular programming language at varying levels of difficulty. But what if you want to improve your code review and debugging skills? This is where DebugRank comes into play, a native Android app built to challenge your ability to find and fix bugs in existing code. DebugRank gamifies debugging code by giving you a time limit to add that extra challenge.

May 19, 2016

Android Charts for the Enterprise

Visualize your data in a wide span of Cartesian chart types including bar, column, area, line, spline, scatter, bubble, high-low-open-close (HLOC) and candle. In this blog post I’ll show you how you can customize FlexChart to fit your charting requirements.

May 13, 2016

Making the Xuni FlexGrid Adaptive

When developing mobile apps, you should keep in mind that some users will view your app on a tiny phone and others on a larger tablet. FlexGrid introduces unique challenges for good mobile design. In this blog post I discuss two features that help make adaptive FlexGrid apps: star-sizing and row details.

April 14, 2016

A Deep Look at the New Xuni Calendar Control

The Xuni Calendar control provides multiple date selection with month and year views. It includes built-in navigation, animation and globalization so you can get up and running very quickly. You can customize the appearance and the selection behavior to fit your requirements.

March 25, 2016

Changes to Xuni Control Delegates and C# Event Signatures

The new 2016v1 release has made a few changes to the native iOS control delegates to provide some improved behaviors when dealing with multiple instantiations of the same control type, and to give the controls better support for the C# style events available in Xamarin.iOS.

March 24, 2016