Application developers are quickly learning that there is no one right answer to their production efforts, meaning that they must simply focus on creating a successful program. However, without appropriate planning there could be substantial issues that emerge after deployment, making the software ineffective for business processes. App builders must consider performance needs, available component suites and what resources they have when looking to devise a profitable program that employees can use on their personal devices.
By now, organizations should not be considering bring-your-own-device strategies a trend, but as a permanent part of company functions. This means that developers need to create systems for a range of operating systems. A recent report by Crittercism demonstrated that the 100 million permutations stemming from the complex environment of app versions, OS choice, carrier and device make it significantly challenging to test each potential situation, App Developer Magazine reported. This could lead to major flaws in the user experience that affect how well employees do their job. The research found that the most recent version of iOS was the most stable version of the operating system yet, while the iPhone 5 had better crash rates in comparison to the newest iterations of the smartphone. This type of variability, even from the same manufacturer, can influence how well a program performs. The region can also influence how quickly software responds.
"Specific findings from the report include the fact that Canada and Japan both outperform the U.S. response times," according to App Developer Magazine. "China, Australia and Europe users also enjoy fast response times on their mobile devices."
Creating a profitable application
Each developer has their own unique skillset, meaning that there is no right answer for software building. InfoWorld contributor Paul Venezia noted that whenever a project is started, the creator should begin with knowledge of what they're getting into, considering the pros and cons of each available programming language. Venezia suggested that instead of assuming that one particular coding method will solve all problems, developers should factor in what they aim to achieve and determine which approach would be successful in meeting these goals.
"I firmly believe that development is best if the developer is not glued to one language or the other," Venezia wrote. "The multilingual developer has a much better chance of simultaneously producing a solid application and retaining their sanity than the developer who is convinced that their chosen language is the only way to fly."