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C1.UWP.DX Assembly / C1.Util.DX.Direct2D.Effects Namespace / PointSpecular Class / Color Property

In This Topic
    Color Property (PointSpecular)
    In This Topic
    The color of the incoming light. This property is exposed as a C1.Util.DX.Vector3 – (R, G, B) and used to compute LR, LG, LB.
    Syntax
    'Declaration
     
    Public Property Color As Vector3
    public Vector3 Color {get; set;}
    See Also