ComponentOne Bitmap for UWP
C1.UWP.DX Assembly / C1.Util.DX.Direct2D Namespace / SourceTransform Interface
Properties Methods

In This Topic
    SourceTransform Interface Members
    In This Topic

    The following tables list the members exposed by SourceTransform.

    Public Properties
     NameDescription
     PropertyGets or sets the unmanaged shadow callback. (Inherited from C1.Util.DX.ICallbackable)
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    Public Methods
     NameDescription
     Method (Inherited from System.IDisposable)
     MethodDraws the transform to the graphics processing unit (GPU)–based Direct2D pipeline.  
     MethodGets the number of inputs to the transform node. (Inherited from C1.Util.DX.Direct2D.TransformNode)
     MethodPerforms the inverse mapping to MapOutputRectToInputRects. (Inherited from C1.Util.DX.Direct2D.Transform)
     MethodSets the input rectangles for this rendering pass into the transform. (Inherited from C1.Util.DX.Direct2D.Transform)
     MethodAllows a transform to state how it would map a rectangle requested on its output to a set of sample rectangles on its input. (Inherited from C1.Util.DX.Direct2D.Transform)
     MethodProvides a render information interface to the source transform to allow it to specify state to the rendering system. This part of the render information interface is shared with the GPU transform.  
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    See Also