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C1.UWP.DX Assembly / C1.Util.DX.Direct3D11 Namespace / ClassInstance Class / GetTypeName Method

In This Topic
    GetTypeName Method
    In This Topic
    void ID3D11ClassInstance::GetTypeName([Out, Buffer, Optional] char* pTypeName,[InOut] SIZE_T* pBufferLength)
    Syntax
    'Declaration
     
    Public Sub GetTypeName( _
       ByVal typeNameRef As System.IntPtr, _
       ByRef bufferLengthRef As PointerSize _
    ) 
    public void GetTypeName( 
       System.IntPtr typeNameRef,
       ref PointerSize bufferLengthRef
    )

    Parameters

    typeNameRef
    bufferLengthRef
    See Also