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C1.UWP.DX Assembly / C1.Util.DX.Direct3D11 Namespace / Device Class / CheckTileBasedDeferredRendererSupport Method

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    CheckTileBasedDeferredRendererSupport Method
    In This Topic
    Gets information about whether a rendering device batches rendering commands and performs multipass rendering into tiles or bins over a render area.
    Syntax
    'Declaration
     
    Public Function CheckTileBasedDeferredRendererSupport() As System.Boolean
    public System.bool CheckTileBasedDeferredRendererSupport()
    See Also