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C1.UWP.DX Assembly / C1.Util.DX Namespace / Matrix4x4 Structure / SkewRef Method
The created skew/shear matrix.
The translation vector
The rotation vector
The rotation angle, in radians.

In This Topic
    SkewRef Method (Matrix4x4)
    In This Topic
    Creates a skew/shear matrix by means of a translation vector, a rotation vector, and a rotation angle.
    Syntax
    'Declaration
     
    Public Shared Sub SkewRef( _
       ByRef result As Matrix4x4, _
       ByRef transVec As Vector3, _
       ByRef rotationVec As Vector3, _
       ByVal radians As System.Single _
    ) 
    public static void SkewRef( 
       out Matrix4x4 result,
       ref Vector3 transVec,
       ref Vector3 rotationVec,
       System.float radians
    )

    Parameters

    result
    The created skew/shear matrix.
    transVec
    The translation vector
    rotationVec
    The rotation vector
    radians
    The rotation angle, in radians.
    Remarks
    Shearing is performed in the direction of translation vector, where translation vector and rotation vector define the shearing plane. The effect is such that the skewed rotation vector has the specified angle with rotation itself.
    See Also