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C1.Win.C1DX.4.5.2 Assembly / C1.Util.DX.Direct2D Namespace / ComputeTransform Interface
Properties Methods

In This Topic
    ComputeTransform Interface Members
    In This Topic

    The following tables list the members exposed by ComputeTransform.

    Public Properties
     NameDescription
     PropertyGets or sets the unmanaged shadow callback. (Inherited from C1.Util.DX.ICallbackable)
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    Public Methods
     NameDescription
     MethodAllows a compute-shader–based transform to select the number of thread groups to execute based on the number of output pixels it needs to fill.  
     Method (Inherited from System.IDisposable)
     MethodGets the number of inputs to the transform node. (Inherited from C1.Util.DX.Direct2D.TransformNode)
     MethodPerforms the inverse mapping to MapOutputRectToInputRects. (Inherited from C1.Util.DX.Direct2D.Transform)
     MethodSets the input rectangles for this rendering pass into the transform. (Inherited from C1.Util.DX.Direct2D.Transform)
     MethodAllows a transform to state how it would map a rectangle requested on its output to a set of sample rectangles on its input. (Inherited from C1.Util.DX.Direct2D.Transform)
     MethodSets the render information used to specify the compute shader pass.  
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    See Also