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C1.Win.C1DX.4.5.2 Assembly / C1.Util.DX.Direct3D11 Namespace / CommonShaderStageBase Class / ConstantBufferRegisterReadsPerInst Field

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    ConstantBufferRegisterReadsPerInst Field
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    D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST
    Syntax
    'Declaration
     
    Public Const ConstantBufferRegisterReadsPerInst As System.Integer
    public const System.int ConstantBufferRegisterReadsPerInst
    See Also