ComponentOne Bitmap for WinForms
C1.Win.C1DX.4.5.2 Assembly / C1.Util.DX.Direct3D11 Namespace / CommonShaderStageBase Class / GetConstantBuffers(Int32,Int32) Method
Index into the device's zero-based array from which to begin retrieving constant buffers.
Number of buffers to retrieve.

In This Topic
    GetConstantBuffers(Int32,Int32) Method
    In This Topic
    Gets the constant buffers used by the shader stage.
    Syntax
    'Declaration
     
    Public Function GetConstantBuffers( _
       ByVal startSlot As System.Integer, _
       ByVal count As System.Integer _
    ) As Buffer()
    public Buffer[] GetConstantBuffers( 
       System.int startSlot,
       System.int count
    )

    Parameters

    startSlot
    Index into the device's zero-based array from which to begin retrieving constant buffers.
    count
    Number of buffers to retrieve.

    Return Value

    An array of constant buffers.
    See Also