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C1.Win.C1DX.4.5.2 Assembly / C1.Util.DX.Direct3D11 Namespace / OutputMergerStage Class / SetTargets Method

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    SetTargets Method (OutputMergerStage)
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    Bind one or more render targets atomically and the depth-stencil buffer to the output-merger stage.

    Overload List
    OverloadDescription

    Bind one or more render targets atomically and the depth-stencil buffer to the output-merger stage.

     
    Binds a single render target to the output-merger stage.  
    Binds a depth-stencil buffer and a set of render targets to the output-merger stage.  
    Binds a depth-stencil buffer and a set of render targets to the output-merger stage.  
    Binds a depth-stencil buffer and a single render target to the output-merger stage.  
    Binds a depth-stencil buffer and a set of render targets to the output-merger stage.  
    Binds a set of render targets to the output-merger stage and clear the depth stencil view.  
    Binds a set of unordered access views and a single render target to the output-merger stage.  
    Binds a set of unordered access views and a set of render targets to the output-merger stage.  
    Binds a depth-stencil buffer, a set of unordered access views, and a single render target to the output-merger stage.  
    Binds a depth-stencil buffer, a set of unordered access views, and a set of render targets to the output-merger stage.  
    Binds a set of unordered access views and a single render target to the output-merger stage.  
    Binds a set of unordered access views and a set of render targets to the output-merger stage.  
    Binds a depth-stencil buffer, a set of unordered access views, and a single render target to the output-merger stage.  
    Binds a depth-stencil buffer, a set of unordered access views, and a set of render targets to the output-merger stage.  
    See Also