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C1.Win.C1DX.4.5.2 Assembly / C1.Util.DX Namespace
In This Topic
    C1.Util.DX Namespace Inheritance Hierarchy
    In This Topic
    Inheritance Hierarchy
    System.Object
       C1.Util.DX.Configuration
       C1.Util.DX.DisposeBase
          C1.Util.DX.CallbackBase
             C1.Util.DX.DirectWrite.TextRendererBase
                C1.Util.DX.DirectWrite.TextRenderer1Base
             C1.Util.DX.Storage.ComStreamProxy
          C1.Util.DX.ComArrayBase
             C1.Util.DX.ComArray<T>
          C1.Util.DX.CppObject
             C1.Util.DX.ComObject
                C1.Util.DX.Animation.Interpolator2
                C1.Util.DX.Animation.Manager2
                C1.Util.DX.Animation.PrimitiveInterpolation
                C1.Util.DX.Animation.Storyboard2
                C1.Util.DX.Animation.Timer
                C1.Util.DX.Animation.Transition2
                C1.Util.DX.Animation.TransitionFactory2
                C1.Util.DX.Animation.TransitionLibrary2
                C1.Util.DX.Animation.Variable2
                C1.Util.DX.ComObjectCallback
                   C1.Util.DX.Direct2D.CommandSinkNative
                      C1.Util.DX.Direct2D.CommandSink1Native
                   C1.Util.DX.Direct2D.CustomEffectNative
                   C1.Util.DX.Direct2D.GdiMetafileSinkNative
                   C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative
                      C1.Util.DX.Direct2D.GeometrySinkNative
                   C1.Util.DX.Direct2D.TessellationSinkNative
                   C1.Util.DX.Direct2D.TransformNodeNative
                      C1.Util.DX.Direct2D.BoundsAdjustmentTransform
                      C1.Util.DX.Direct2D.ConcreteTransform
                         C1.Util.DX.Direct2D.BlendTransform
                         C1.Util.DX.Direct2D.BorderTransform
                      C1.Util.DX.Direct2D.OffsetTransform
                      C1.Util.DX.Direct2D.TransformNative
                         C1.Util.DX.Direct2D.ComputeTransformNative
                         C1.Util.DX.Direct2D.DrawTransformNative
                         C1.Util.DX.Direct2D.SourceTransformNative
                   C1.Util.DX.DirectWrite.FontFileLoaderNative
                      C1.Util.DX.DirectWrite.LocalFontFileLoader
                   C1.Util.DX.DirectWrite.FontFileStreamNative
                   C1.Util.DX.DirectWrite.InlineObjectNative
                      C1.Util.DX.DirectWrite.EllipsisTrimming
                   C1.Util.DX.Storage.ComStreamBase
                      C1.Util.DX.Storage.ComStream
                         C1.Util.DX.WIC.WicStream
                C1.Util.DX.Direct2D.AnalysisTransform
                C1.Util.DX.Direct2D.EffectContext
                C1.Util.DX.Direct2D.Factory
                   C1.Util.DX.Direct2D.Factory1
                      C1.Util.DX.Direct2D.Factory2
                C1.Util.DX.Direct2D.GdiInteropRenderTarget
                C1.Util.DX.Direct2D.Multithread
                C1.Util.DX.Direct2D.PrintControl
                C1.Util.DX.Direct2D.Properties
                   C1.Util.DX.Direct2D.Effect
                      C1.Util.DX.Direct2D.Effects.AffineTransform2D
                      C1.Util.DX.Direct2D.Effects.ArithmeticComposite
                      C1.Util.DX.Direct2D.Effects.Atlas
                      C1.Util.DX.Direct2D.Effects.BitmapSource
                      C1.Util.DX.Direct2D.Effects.Blend
                      C1.Util.DX.Direct2D.Effects.Border
                      C1.Util.DX.Direct2D.Effects.Brightness
                      C1.Util.DX.Direct2D.Effects.ColorManagement
                      C1.Util.DX.Direct2D.Effects.ColorMatrix
                      C1.Util.DX.Direct2D.Effects.Composite
                      C1.Util.DX.Direct2D.Effects.ConvolveMatrix
                      C1.Util.DX.Direct2D.Effects.Crop
                      C1.Util.DX.Direct2D.Effects.DirectionalBlur
                      C1.Util.DX.Direct2D.Effects.DiscreteTransfer
                      C1.Util.DX.Direct2D.Effects.DisplacementMap
                      C1.Util.DX.Direct2D.Effects.DistantDiffuse
                      C1.Util.DX.Direct2D.Effects.DistantSpecular
                      C1.Util.DX.Direct2D.Effects.DpiCompensation
                      C1.Util.DX.Direct2D.Effects.Flood
                      C1.Util.DX.Direct2D.Effects.GammaTransfer
                      C1.Util.DX.Direct2D.Effects.GaussianBlur
                      C1.Util.DX.Direct2D.Effects.Histogram
                      C1.Util.DX.Direct2D.Effects.HueRotation
                      C1.Util.DX.Direct2D.Effects.LinearTransfer
                      C1.Util.DX.Direct2D.Effects.LuminanceToAlpha
                      C1.Util.DX.Direct2D.Effects.Morphology
                      C1.Util.DX.Direct2D.Effects.OpacityMetadata
                      C1.Util.DX.Direct2D.Effects.PerspectiveTransform3D
                      C1.Util.DX.Direct2D.Effects.PointDiffuse
                      C1.Util.DX.Direct2D.Effects.PointSpecular
                      C1.Util.DX.Direct2D.Effects.Premultiply
                      C1.Util.DX.Direct2D.Effects.Saturation
                      C1.Util.DX.Direct2D.Effects.Scale
                      C1.Util.DX.Direct2D.Effects.Shadow
                      C1.Util.DX.Direct2D.Effects.SpotDiffuse
                      C1.Util.DX.Direct2D.Effects.SpotSpecular
                      C1.Util.DX.Direct2D.Effects.TableTransfer
                      C1.Util.DX.Direct2D.Effects.Tile
                      C1.Util.DX.Direct2D.Effects.Transform3D
                      C1.Util.DX.Direct2D.Effects.Turbulence
                      C1.Util.DX.Direct2D.Effects.UnPremultiply
                      C1.Util.DX.Direct2D.Effects.YCbCr
                C1.Util.DX.Direct2D.RenderInformation
                   C1.Util.DX.Direct2D.ComputeInformation
                   C1.Util.DX.Direct2D.DrawInformation
                C1.Util.DX.Direct2D.Resource
                   C1.Util.DX.Direct2D.Brush
                      C1.Util.DX.Direct2D.BitmapBrush
                         C1.Util.DX.Direct2D.BitmapBrush1
                      C1.Util.DX.Direct2D.ImageBrush
                      C1.Util.DX.Direct2D.LinearGradientBrush
                      C1.Util.DX.Direct2D.RadialGradientBrush
                      C1.Util.DX.Direct2D.SolidColorBrush
                   C1.Util.DX.Direct2D.ColorContext
                   C1.Util.DX.Direct2D.Device
                      C1.Util.DX.Direct2D.Device1
                   C1.Util.DX.Direct2D.DrawingStateBlock
                      C1.Util.DX.Direct2D.DrawingStateBlock1
                   C1.Util.DX.Direct2D.GdiMetafile
                   C1.Util.DX.Direct2D.Geometry
                      C1.Util.DX.Direct2D.EllipseGeometry
                      C1.Util.DX.Direct2D.GeometryGroup
                      C1.Util.DX.Direct2D.PathGeometry
                         C1.Util.DX.Direct2D.PathGeometry1
                      C1.Util.DX.Direct2D.RectangleGeometry
                      C1.Util.DX.Direct2D.RoundedRectangleGeometry
                      C1.Util.DX.Direct2D.TransformedGeometry
                   C1.Util.DX.Direct2D.GeometryRealization
                   C1.Util.DX.Direct2D.GradientStopCollection
                      C1.Util.DX.Direct2D.GradientStopCollection1
                   C1.Util.DX.Direct2D.Image
                      C1.Util.DX.Direct2D.Bitmap
                         C1.Util.DX.Direct2D.Bitmap1
                      C1.Util.DX.Direct2D.CommandList
                   C1.Util.DX.Direct2D.Layer
                   C1.Util.DX.Direct2D.Mesh
                   C1.Util.DX.Direct2D.RenderTarget
                      C1.Util.DX.Direct2D.BitmapRenderTarget
                      C1.Util.DX.Direct2D.DeviceContext
                         C1.Util.DX.Direct2D.DeviceContext1
                      C1.Util.DX.Direct2D.DeviceContextRenderTarget
                      C1.Util.DX.Direct2D.WicRenderTarget
                      C1.Util.DX.Direct2D.WindowRenderTarget
                   C1.Util.DX.Direct2D.StrokeStyle
                      C1.Util.DX.Direct2D.StrokeStyle1
                C1.Util.DX.Direct2D.ResourceTexture
                C1.Util.DX.Direct2D.TransformGraph
                C1.Util.DX.Direct2D.VertexBuffer
                C1.Util.DX.Direct3D11.Blob
                C1.Util.DX.Direct3D11.Device
                   C1.Util.DX.Direct3D11.Device1
                      C1.Util.DX.Direct3D11.Device2
                C1.Util.DX.Direct3D11.DeviceChild
                   C1.Util.DX.Direct3D11.Asynchronous
                      C1.Util.DX.Direct3D11.Counter
                      C1.Util.DX.Direct3D11.Query
                         C1.Util.DX.Direct3D11.Predicate
                   C1.Util.DX.Direct3D11.BlendState
                      C1.Util.DX.Direct3D11.BlendState1
                   C1.Util.DX.Direct3D11.ClassInstance
                   C1.Util.DX.Direct3D11.ClassLinkage
                   C1.Util.DX.Direct3D11.CommandList
                   C1.Util.DX.Direct3D11.ComputeShader
                   C1.Util.DX.Direct3D11.DepthStencilState
                   C1.Util.DX.Direct3D11.DeviceContext
                      C1.Util.DX.Direct3D11.DeviceContext1
                         C1.Util.DX.Direct3D11.DeviceContext2
                   C1.Util.DX.Direct3D11.DeviceContextState
                   C1.Util.DX.Direct3D11.DomainShader
                   C1.Util.DX.Direct3D11.GeometryShader
                   C1.Util.DX.Direct3D11.HullShader
                   C1.Util.DX.Direct3D11.InputLayout
                   C1.Util.DX.Direct3D11.PixelShader
                   C1.Util.DX.Direct3D11.RasterizerState
                      C1.Util.DX.Direct3D11.RasterizerState1
                   C1.Util.DX.Direct3D11.Resource
                      C1.Util.DX.Direct3D11.Buffer
                      C1.Util.DX.Direct3D11.Texture1D
                      C1.Util.DX.Direct3D11.Texture2D
                      C1.Util.DX.Direct3D11.Texture3D
                   C1.Util.DX.Direct3D11.ResourceView
                      C1.Util.DX.Direct3D11.DepthStencilView
                      C1.Util.DX.Direct3D11.RenderTargetView
                      C1.Util.DX.Direct3D11.ShaderResourceView
                      C1.Util.DX.Direct3D11.UnorderedAccessView
                   C1.Util.DX.Direct3D11.SamplerState
                   C1.Util.DX.Direct3D11.VertexShader
                C1.Util.DX.Direct3D11.DeviceMultithread
                C1.Util.DX.Direct3D11.UserDefinedAnnotation
                C1.Util.DX.DirectWrite.BitmapRenderTarget
                   C1.Util.DX.DirectWrite.BitmapRenderTarget1
                C1.Util.DX.DirectWrite.Factory
                   C1.Util.DX.DirectWrite.Factory1
                      C1.Util.DX.DirectWrite.Factory2
                C1.Util.DX.DirectWrite.Font
                   C1.Util.DX.DirectWrite.Font1
                C1.Util.DX.DirectWrite.FontCollection
                C1.Util.DX.DirectWrite.FontFace
                   C1.Util.DX.DirectWrite.FontFace1
                C1.Util.DX.DirectWrite.FontFallback
                C1.Util.DX.DirectWrite.FontFallbackBuilder
                C1.Util.DX.DirectWrite.FontFile
                C1.Util.DX.DirectWrite.FontList
                   C1.Util.DX.DirectWrite.FontFamily
                C1.Util.DX.DirectWrite.GdiInterop
                C1.Util.DX.DirectWrite.GlyphRunAnalysis
                C1.Util.DX.DirectWrite.LocalizedStrings
                C1.Util.DX.DirectWrite.NumberSubstitution
                C1.Util.DX.DirectWrite.RenderingParams
                   C1.Util.DX.DirectWrite.RenderingParams1
                      C1.Util.DX.DirectWrite.RenderingParams2
                C1.Util.DX.DirectWrite.TextAnalyzer
                   C1.Util.DX.DirectWrite.TextAnalyzer1
                C1.Util.DX.DirectWrite.TextFormat
                   C1.Util.DX.DirectWrite.TextLayout
                      C1.Util.DX.DirectWrite.TextLayout1
                C1.Util.DX.DirectWrite.Typography
                C1.Util.DX.DXGI.DXGIObject
                   C1.Util.DX.DXGI.Adapter
                      C1.Util.DX.DXGI.Adapter1
                         C1.Util.DX.DXGI.Adapter2
                   C1.Util.DX.DXGI.Device
                      C1.Util.DX.DXGI.Device1
                         C1.Util.DX.DXGI.Device2
                            C1.Util.DX.DXGI.Device3
                   C1.Util.DX.DXGI.DeviceChild
                      C1.Util.DX.DXGI.KeyedMutex
                      C1.Util.DX.DXGI.Resource
                         C1.Util.DX.DXGI.Resource1
                      C1.Util.DX.DXGI.Surface
                         C1.Util.DX.DXGI.Surface1
                            C1.Util.DX.DXGI.Surface2
                      C1.Util.DX.DXGI.SwapChain
                         C1.Util.DX.DXGI.SwapChain1
                            C1.Util.DX.DXGI.SwapChain2
                   C1.Util.DX.DXGI.Factory
                      C1.Util.DX.DXGI.Factory1
                         C1.Util.DX.DXGI.Factory2
                   C1.Util.DX.DXGI.Output
                      C1.Util.DX.DXGI.Output1
                         C1.Util.DX.DXGI.Output2
                C1.Util.DX.DXGI.ISurfaceImageSourceManagerNative
                C1.Util.DX.DXGI.ISurfaceImageSourceNative
                C1.Util.DX.DXGI.ISurfaceImageSourceNativeWithD2D
                C1.Util.DX.DXGI.ISwapChainBackgroundPanelNative
                C1.Util.DX.DXGI.ISwapChainPanelNative
                C1.Util.DX.DXGI.PrintDocumentPackageTarget
                C1.Util.DX.DXGI.PrintDocumentPackageTargetFactory
                C1.Util.DX.Storage.PropertyBag
                   C1.Util.DX.WIC.BitmapEncoderOptions
                C1.Util.DX.WIC.BitmapCodecProgressNotification
                C1.Util.DX.WIC.BitmapDecoder
                   C1.Util.DX.WIC.BmpBitmapDecoder
                   C1.Util.DX.WIC.GifBitmapDecoder
                   C1.Util.DX.WIC.JpegBitmapDecoder
                   C1.Util.DX.WIC.PngBitmapDecoder
                   C1.Util.DX.WIC.TiffBitmapDecoder
                   C1.Util.DX.WIC.WmpBitmapDecoder
                C1.Util.DX.WIC.BitmapEncoder
                   C1.Util.DX.WIC.BmpBitmapEncoder
                   C1.Util.DX.WIC.GifBitmapEncoder
                   C1.Util.DX.WIC.JpegBitmapEncoder
                   C1.Util.DX.WIC.PngBitmapEncoder
                   C1.Util.DX.WIC.TiffBitmapEncoder
                   C1.Util.DX.WIC.WmpBitmapEncoder
                C1.Util.DX.WIC.BitmapFrameEncode
                C1.Util.DX.WIC.BitmapLock
                C1.Util.DX.WIC.BitmapSource
                   C1.Util.DX.WIC.Bitmap
                   C1.Util.DX.WIC.BitmapClipper
                   C1.Util.DX.WIC.BitmapFlipRotator
                   C1.Util.DX.WIC.BitmapFrameDecode
                      C1.Util.DX.WIC.DevelopRaw
                   C1.Util.DX.WIC.BitmapScaler
                   C1.Util.DX.WIC.ColorTransform
                   C1.Util.DX.WIC.FormatConverter
                   C1.Util.DX.WIC.PlanarFormatConverter
                C1.Util.DX.WIC.BitmapSourceTransform
                C1.Util.DX.WIC.ColorContext
                C1.Util.DX.WIC.ComponentInfo
                   C1.Util.DX.WIC.BitmapCodecInfo
                      C1.Util.DX.WIC.BitmapDecoderInfo
                      C1.Util.DX.WIC.BitmapEncoderInfo
                   C1.Util.DX.WIC.FormatConverterInfo
                   C1.Util.DX.WIC.PixelFormatInfo
                      C1.Util.DX.WIC.PixelFormatInfo2
                C1.Util.DX.WIC.DdsDecoder
                C1.Util.DX.WIC.DdsEncoder
                C1.Util.DX.WIC.DdsFrameDecode
                C1.Util.DX.WIC.DevelopRawNotificationCallback
                C1.Util.DX.WIC.EnumMetadataItem
                C1.Util.DX.WIC.FastMetadataEncoder
                C1.Util.DX.WIC.ImageEncoder
                C1.Util.DX.WIC.ImagingFactory
                   C1.Util.DX.WIC.ImagingFactory2
                C1.Util.DX.WIC.MetadataQueryReader
                   C1.Util.DX.WIC.MetadataQueryWriter
                C1.Util.DX.WIC.Palette
                C1.Util.DX.WIC.PlanarBitmapFrameEncode
                C1.Util.DX.WIC.PlanarBitmapSourceTransform
                C1.Util.DX.WIC.ProgressCallback
                C1.Util.DX.WIC.ProgressiveLevelControl
             C1.Util.DX.CppObjectShadow
                C1.Util.DX.ComObjectShadow
                   C1.Util.DX.Animation.LoopIterationChangeHandler2
                   C1.Util.DX.Animation.ManagerEventHandler2
                   C1.Util.DX.Animation.PriorityComparison2
                   C1.Util.DX.Animation.StoryboardEventHandler2
                   C1.Util.DX.Animation.TimerEventHandler
                   C1.Util.DX.Animation.VariableChangeHandler2
                   C1.Util.DX.Animation.VariableIntegerChangeHandler2
                   C1.Util.DX.Direct2D.CommandSink1Shadow
                   C1.Util.DX.Direct2D.CommandSinkShadow
                   C1.Util.DX.Direct2D.CustomEffectShadow
                   C1.Util.DX.Direct2D.SimplifiedGeometrySinkShadow
                      C1.Util.DX.Direct2D.GeometrySinkShadow
                   C1.Util.DX.Direct2D.TessellationSinkShadow
                   C1.Util.DX.Direct2D.TransformNodeShadow
                      C1.Util.DX.Direct2D.TransformShadow
                         C1.Util.DX.Direct2D.ComputeTransformShadow
                         C1.Util.DX.Direct2D.DrawTransformShadow
                         C1.Util.DX.Direct2D.SourceTransformShadow
                   C1.Util.DX.DirectWrite.FontCollectionLoaderShadow
                   C1.Util.DX.DirectWrite.FontFileLoaderShadow
                   C1.Util.DX.DirectWrite.FontFileStreamShadow
                   C1.Util.DX.DirectWrite.InlineObjectShadow
                   C1.Util.DX.DirectWrite.PixelSnappingShadow
                      C1.Util.DX.DirectWrite.TextRendererShadow
                         C1.Util.DX.DirectWrite.TextRenderer1Shadow
                   C1.Util.DX.DirectWrite.TextAnalysisQuickSinkShadow
                      C1.Util.DX.DirectWrite.TextAnalysisQuickSink1Shadow
                   C1.Util.DX.DirectWrite.TextAnalysisQuickSourceShadow
                      C1.Util.DX.DirectWrite.TextAnalysisQuickSource1Shadow
                   C1.Util.DX.DirectWrite.TextAnalysisSinkShadow
                      C1.Util.DX.DirectWrite.TextAnalysisSink1Shadow
                   C1.Util.DX.DirectWrite.TextAnalysisSourceShadow
                      C1.Util.DX.DirectWrite.TextAnalysisSource1Shadow
                   C1.Util.DX.Storage.ComStreamBaseShadow
                      C1.Util.DX.Storage.ComStreamShadow
             C1.Util.DX.Direct3D11.CommonShaderStageBase
                C1.Util.DX.Direct3D11.CommonShaderStage<T>
                   C1.Util.DX.Direct3D11.ComputeShaderStage
                   C1.Util.DX.Direct3D11.DomainShaderStage
                   C1.Util.DX.Direct3D11.GeometryShaderStage
                   C1.Util.DX.Direct3D11.HullShaderStage
                   C1.Util.DX.Direct3D11.PixelShaderStage
                   C1.Util.DX.Direct3D11.VertexShaderStage
             C1.Util.DX.Direct3D11.InputAssemblerStage
             C1.Util.DX.Direct3D11.OutputMergerStage
             C1.Util.DX.Direct3D11.RasterizerStage
             C1.Util.DX.Direct3D11.StreamOutputStage
       C1.Util.DX.DXUtil
       C1.Util.DX.EqualityComparer
       C1.Util.DX.FunctionCallback
       C1.Util.DX.HResultDescriptor
       C1.Util.DX.ObjectReference
       C1.Util.DX.ObjectTracker
       System.Attribute
          C1.Util.DX.ShadowAttribute
          C1.Util.DX.TagAttribute
       System.EventArgs
          C1.Util.DX.ComObjectEventArgs
       System.MarshalByRefObject
          System.IO.Stream
             C1.Util.DX.DataStream
       System.ValueType
          C1.Util.DX.Bool
          C1.Util.DX.ColorF
          C1.Util.DX.DataBox
          C1.Util.DX.DataPointer
          C1.Util.DX.DataRectangle
          C1.Util.DX.HResult
          C1.Util.DX.Matrix3x2
          C1.Util.DX.Matrix4x4
          C1.Util.DX.Matrix5x4
          C1.Util.DX.Point2D
          C1.Util.DX.Point2F
          C1.Util.DX.Point2L
          C1.Util.DX.PointerSize
          C1.Util.DX.RectD
          C1.Util.DX.RectF
          C1.Util.DX.RectL
          C1.Util.DX.Size2D
          C1.Util.DX.Size2F
          C1.Util.DX.Size2L
          C1.Util.DX.Vector2
          C1.Util.DX.Vector3
          C1.Util.DX.Vector4
          C1.Util.DX.ViewportF
    See Also