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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Animation Namespace / TransitionLibrary2 Class / CreateCubicBezierLinearVectorTransition2 Method

In This Topic
    CreateCubicBezierLinearVectorTransition2 Method
    In This Topic
    HRESULT IUIAnimationTransitionLibrary2::CreateCubicBezierLinearVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[In] double x1,[In] double y1,[In] double x2,[In] double y2,[Out] IUIAnimationTransition2** ppTransition)
    Syntax
    'Declaration
     
    Public Function CreateCubicBezierLinearVectorTransition2( _
       ByVal duration As System.Double, _
       ByVal finalValue() As System.Double, _
       ByVal cDimension As System.Integer, _
       ByVal x1 As System.Double, _
       ByVal y1 As System.Double, _
       ByVal x2 As System.Double, _
       ByVal y2 As System.Double _
    ) As Transition2
    public Transition2 CreateCubicBezierLinearVectorTransition2( 
       System.double duration,
       System.double[] finalValue,
       System.int cDimension,
       System.double x1,
       System.double y1,
       System.double x2,
       System.double y2
    )

    Parameters

    duration
    finalValue
    cDimension
    x1
    y1
    x2
    y2
    See Also