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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct2D.Effects Namespace / PointSpecular Class / SpecularExponent Property

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    SpecularExponent Property (PointSpecular)
    In This Topic
    The exponent for the specular term in the Phong lighting equation. A larger value corresponds to a more reflective surface. The value is unitless and must be between 1.0 and 128.
    Syntax
    'Declaration
     
    Public Property SpecularExponent As System.Single
    public System.float SpecularExponent {get; set;}
    See Also