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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / ClassLinkage Class / CreateClassInstance Method

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    CreateClassInstance Method
    In This Topic
    HRESULT ID3D11ClassLinkage::CreateClassInstance([In] const char* pClassTypeName,[In] unsigned int ConstantBufferOffset,[In] unsigned int ConstantVectorOffset,[In] unsigned int TextureOffset,[In] unsigned int SamplerOffset,[Out, Fast] ID3D11ClassInstance** ppInstance)
    Syntax
    'Declaration
     
    Public Function CreateClassInstance( _
       ByVal classTypeNameRef As System.String, _
       ByVal constantBufferOffset As System.Integer, _
       ByVal constantVectorOffset As System.Integer, _
       ByVal textureOffset As System.Integer, _
       ByVal samplerOffset As System.Integer _
    ) As ClassInstance
    public ClassInstance CreateClassInstance( 
       System.string classTypeNameRef,
       System.int constantBufferOffset,
       System.int constantVectorOffset,
       System.int textureOffset,
       System.int samplerOffset
    )

    Parameters

    classTypeNameRef
    constantBufferOffset
    constantVectorOffset
    textureOffset
    samplerOffset
    See Also