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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / DeviceContext Class / GetMinimumLod Method

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    GetMinimumLod Method
    In This Topic
    float ID3D11DeviceContext::GetResourceMinLOD([In] ID3D11Resource* pResource)
    Syntax
    'Declaration
     
    Public Function GetMinimumLod( _
       ByVal resourceRef As Resource _
    ) As System.Single
    public System.float GetMinimumLod( 
       Resource resourceRef
    )

    Parameters

    resourceRef
    See Also