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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / OutputMergerStage Class / SetRenderTargets Method / SetRenderTargets(Int32,IntPtr,DepthStencilView) Method

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    SetRenderTargets(Int32,IntPtr,DepthStencilView) Method
    In This Topic
    void ID3D11DeviceContext::OMSetRenderTargets([In] unsigned int NumViews,[In] const void** ppRenderTargetViews,[In, Optional] ID3D11DepthStencilView* pDepthStencilView)
    Syntax
    'Declaration
     
    Public Overloads Sub SetRenderTargets( _
       ByVal numViews As System.Integer, _
       ByVal renderTargetViewsOut As System.IntPtr, _
       ByVal depthStencilViewRef As DepthStencilView _
    ) 
    public void SetRenderTargets( 
       System.int numViews,
       System.IntPtr renderTargetViewsOut,
       DepthStencilView depthStencilViewRef
    )

    Parameters

    numViews
    renderTargetViewsOut
    depthStencilViewRef
    See Also