'Declaration Public Sub LoadVertexShader( _ ByVal resourceId As Guid, _ ByVal shaderBuffer() As Byte _ )
public void LoadVertexShader( Guid resourceId, byte[] shaderBuffer )
Parameters
- resourceId
- shaderBuffer
'Declaration Public Sub LoadVertexShader( _ ByVal resourceId As Guid, _ ByVal shaderBuffer() As Byte _ )
public void LoadVertexShader( Guid resourceId, byte[] shaderBuffer )