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C1.WPF.DX.4.5.2 Assembly / C1.Util.DX.Direct2D Namespace / Geometry Class / ComputeArea Method

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    ComputeArea Method
    In This Topic
    Computes the area of the geometry after it has been transformed by the specified matrix and flattened using the specified tolerance.
    Overload List
    OverloadDescription
    Computes the area of the geometry after it has been transformed by the specified matrix and flattened using the specified tolerance.  
    Computes the area of the geometry after it has been transformed by the specified matrix and flattened using the specified tolerance.  
    HRESULT ID2D1Geometry::ComputeArea([In, Optional] const D2D_MATRIX_3X2_F* worldTransform,[In] float flatteningTolerance,[Out] float* area)  
    See Also