ComponentOne Bitmap for WPF
C1.WPF.DX.4.5.2 Assembly / C1.Util.DX.Direct2D Namespace / ResourceTexture Class / Update Method

In This Topic
    Update Method (ResourceTexture)
    In This Topic
    HRESULT ID2D1ResourceTexture::Update([In, Buffer, Optional] const unsigned int* minimumExtents,[In, Buffer, Optional] const unsigned int* maximimumExtents,[In, Buffer, Optional] const unsigned int* strides,[In] unsigned int dimensions,[In, Buffer] const unsigned char* data,[In] unsigned int dataCount)
    Syntax
    'Declaration
     
    Public Sub Update( _
       ByVal minimumExtents() As Integer, _
       ByVal maximimumExtents() As Integer, _
       ByVal strides() As Integer, _
       ByVal dimensions As Integer, _
       ByVal data() As Byte, _
       ByVal dataCount As Integer _
    ) 
    public void Update( 
       int[] minimumExtents,
       int[] maximimumExtents,
       int[] strides,
       int dimensions,
       byte[] data,
       int dataCount
    )

    Parameters

    minimumExtents
    maximimumExtents
    strides
    dimensions
    data
    dataCount
    See Also