ComponentOne Bitmap for WPF
C1.WPF.DX.4.5.2 Assembly / C1.Util.DX.Direct3D11 Namespace / DeviceChild Class
Members

In This Topic
    DeviceChild Class
    In This Topic
    ID3D11DeviceChild
    Object Model
    DeviceChild Class
    Syntax
    'Declaration
     
    Public Class DeviceChild 
       Inherits C1.Util.DX.ComObject
       Implements C1.Util.DX.IUnknown 
    public class DeviceChild : C1.Util.DX.ComObject, C1.Util.DX.IUnknown  
    Inheritance Hierarchy

    System.Object
       C1.Util.DX.DisposeBase
          C1.Util.DX.CppObject
             C1.Util.DX.ComObject
                C1.Util.DX.Direct3D11.DeviceChild
                   C1.Util.DX.Direct3D11.Asynchronous
                   C1.Util.DX.Direct3D11.BlendState
                   C1.Util.DX.Direct3D11.ClassInstance
                   C1.Util.DX.Direct3D11.ClassLinkage
                   C1.Util.DX.Direct3D11.CommandList
                   C1.Util.DX.Direct3D11.ComputeShader
                   C1.Util.DX.Direct3D11.DepthStencilState
                   C1.Util.DX.Direct3D11.DeviceContext
                   C1.Util.DX.Direct3D11.DeviceContextState
                   C1.Util.DX.Direct3D11.DomainShader
                   C1.Util.DX.Direct3D11.GeometryShader
                   C1.Util.DX.Direct3D11.HullShader
                   C1.Util.DX.Direct3D11.InputLayout
                   C1.Util.DX.Direct3D11.PixelShader
                   C1.Util.DX.Direct3D11.RasterizerState
                   C1.Util.DX.Direct3D11.Resource
                   C1.Util.DX.Direct3D11.ResourceView
                   C1.Util.DX.Direct3D11.SamplerState
                   C1.Util.DX.Direct3D11.VertexShader

    See Also