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C1.WPF.DX.4.5.2 Assembly / C1.Util.DX.Direct3D11 Namespace / OutputMergerStage Class / SetRenderTargetsAndUnorderedAccessViews Method

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    SetRenderTargetsAndUnorderedAccessViews Method
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    Binds resources to the output-merger stage.
    Overload List
    OverloadDescription
    void ID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews([In] unsigned int NumRTVs,[In, Buffer, Optional] const void** ppRenderTargetViews,[In, Optional] ID3D11DepthStencilView* pDepthStencilView,[In] unsigned int UAVStartSlot,[In] unsigned int NumUAVs,[In, Buffer, Optional] const void** ppUnorderedAccessViews,[In, Buffer, Optional] const void* pUAVInitialCounts)  
    See Also