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C1.WPF.DX.4.5.2 Assembly / C1.Util.DX.DirectWrite Namespace / TextRenderer1 Interface / DrawStrikethrough Method
The application-defined drawing context passed to IDWriteTextLayout::Draw.
The pixel location (X-coordinate) at the baseline origin of the run where strikethrough applies.
The pixel location (Y-coordinate) at the baseline origin of the run where strikethrough applies.
Orientation of the strikethrough.
Pointer to a structure containing strikethrough logical information.
Application-defined effect to apply to the strikethrough. Usually this argument represents effects such as the foreground brush filling the interior of a line.

In This Topic
    DrawStrikethrough Method (TextRenderer1)
    In This Topic
    IDWriteTextLayout::Draw calls this function to instruct the client to draw a strikethrough.
    Syntax
    'Declaration
     
    Function DrawStrikethrough( _
       ByVal clientDrawingContext As Object, _
       ByVal baselineOriginX As Single, _
       ByVal baselineOriginY As Single, _
       ByVal orientationAngle As GlyphOrientationAngle, _
       ByRef strikethrough As Strikethrough, _
       ByVal clientDrawingEffectPtr As IntPtr _
    ) As HResult

    Parameters

    clientDrawingContext
    The application-defined drawing context passed to IDWriteTextLayout::Draw.
    baselineOriginX
    The pixel location (X-coordinate) at the baseline origin of the run where strikethrough applies.
    baselineOriginY
    The pixel location (Y-coordinate) at the baseline origin of the run where strikethrough applies.
    orientationAngle
    Orientation of the strikethrough.
    strikethrough
    Pointer to a structure containing strikethrough logical information.
    clientDrawingEffectPtr
    Application-defined effect to apply to the strikethrough. Usually this argument represents effects such as the foreground brush filling the interior of a line.

    Return Value

    If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
    Remarks
    A single strikethrough can be broken into multiple calls, depending on how the formatting changes attributes. Strikethrough is not averaged across font sizes/styles changes. To get an appropriate starting pixel position, add strikethrough::offset to the baseline. Like underlines, the x coordinate will always be passed as the left side, regardless of text directionality.
    See Also