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C1.WPF.DX.4.6.2 Assembly / C1.Util.DX.Direct2D Namespace / Factory2 Class
Properties Methods Events


In This Topic
    Factory2 Class Members
    In This Topic

    The following tables list the members exposed by Factory2.

    Public Constructors
     NameDescription
    Public ConstructorInitializes a new instance of the Factory2 class.  
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    Public Properties
     NameDescription
    Public PropertyGets a value indicating whether this instance is disposed. (Inherited from C1.Util.DX.DisposeBase)
    Public PropertyGets a value indicating if Direct2D is supported on this platform. (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public PropertyGet a pointer to the underlying Cpp Object (Inherited from C1.Util.DX.CppObject)
    Public PropertyGet the effects registered (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public PropertyGets or sets a custom user tag object to associate with this instance.. (Inherited from C1.Util.DX.CppObject)
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    Public Methods
     NameDescription
    Public Methodstatic (Shared in Visual Basic)Creates a new instance of the Factory2 class with the specified FactoryType.  
    Public MethodHRESULT ID2D1Factory::CreateDCRenderTarget([In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties,[Out, Fast] ID2D1DCRenderTarget** dcRenderTarget) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory1::CreateDevice([In] IDXGIDevice* dxgiDevice,[Out, Fast] ID2D1Device** d2dDevice) (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodHRESULT ID2D1Factory2::CreateDevice([In] IDXGIDevice* dxgiDevice,[Out, Fast] ID2D1Device1** d2dDevice1)  
    Public MethodHRESULT ID2D1Factory::CreateDrawingStateBlock([In, Optional] const D2D1_DRAWING_STATE_DESCRIPTION* drawingStateDescription,[In, Optional] IDWriteRenderingParams* textRenderingParams,[Out, Fast] ID2D1DrawingStateBlock** drawingStateBlock) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory1::CreateDrawingStateBlock([In, Optional] const D2D1_DRAWING_STATE_DESCRIPTION1* drawingStateDescription,[In, Optional] IDWriteRenderingParams* textRenderingParams,[Out, Fast] ID2D1DrawingStateBlock1** drawingStateBlock) (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodHRESULT ID2D1Factory::CreateDxgiSurfaceRenderTarget([In] IDXGISurface* dxgiSurface,[In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties,[Out, Fast] ID2D1RenderTarget** renderTarget) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory::CreateEllipseGeometry([In] const D2D1_ELLIPSE* ellipse,[Out, Fast] ID2D1EllipseGeometry** ellipseGeometry) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodCreates a new GdiMetafile object that you can use to replay metafile content. (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodOverloaded. HRESULT ID2D1Factory::CreateGeometryGroup([In] D2D1_FILL_MODE fillMode,[In, Buffer] ID2D1Geometry** geometries,[In] unsigned int geometriesCount,[Out, Fast] ID2D1GeometryGroup** geometryGroup) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory::CreateHwndRenderTarget([In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties,[In] const D2D1_HWND_RENDER_TARGET_PROPERTIES* hwndRenderTargetProperties,[Out, Fast] ID2D1HwndRenderTarget** hwndRenderTarget) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory::CreatePathGeometry([Out, Fast] ID2D1PathGeometry** pathGeometry) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory1::CreatePathGeometry([Out, Fast] ID2D1PathGeometry1** pathGeometry) (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodHRESULT ID2D1Factory::CreateRectangleGeometry([In] const D2D_RECT_F* rectangle,[Out, Fast] ID2D1RectangleGeometry** rectangleGeometry) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory::CreateRoundedRectangleGeometry([In] const D2D1_ROUNDED_RECT* roundedRectangle,[Out, Fast] ID2D1RoundedRectangleGeometry** roundedRectangleGeometry) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodOverloaded. HRESULT ID2D1Factory::CreateStrokeStyle([In] const D2D1_STROKE_STYLE_PROPERTIES* strokeStyleProperties,[In, Buffer, Optional] const float* dashes,[In] unsigned int dashesCount,[Out, Fast] ID2D1StrokeStyle** strokeStyle) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodOverloaded. HRESULT ID2D1Factory1::CreateStrokeStyle([In] const D2D1_STROKE_STYLE_PROPERTIES1* strokeStyleProperties,[In, Buffer, Optional] const float* dashes,[In] unsigned int dashesCount,[Out, Fast] ID2D1StrokeStyle1** strokeStyle) (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodHRESULT ID2D1Factory::CreateTransformedGeometry([In] ID2D1Geometry* sourceGeometry,[In] const D2D_MATRIX_3X2_F* transform,[Out, Fast] ID2D1TransformedGeometry** transformedGeometry) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory::CreateWicBitmapRenderTarget([In] IWICBitmap* target,[In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties,[Out, Fast] ID2D1RenderTarget** renderTarget) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodOverloaded. Clean up any resources being used. (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public Methodvoid ID2D1Factory::GetDesktopDpi([Out] float* dpiX,[Out] float* dpiY) (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodHRESULT ID2D1Factory1::GetEffectProperties([In] const GUID& effectId,[Out] ID2D1Properties** properties) (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodHRESULT ID2D1Factory1::GetRegisteredEffects([Out, Buffer, Optional] GUID* effects,[In] unsigned int effectsCount,[Out, Optional] unsigned int* effectsReturned,[Out, Optional] unsigned int* effectsRegistered) (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodOverloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject)
    Public MethodOverloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject)
    Public MethodOverloaded. Register a CustomEffect factory. (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodHRESULT ID2D1Factory1::RegisterEffectFromString([In] const GUID& classId,[In] const wchar_t* propertyXml,[In, Buffer, Optional] const D2D1_PROPERTY_BINDING* bindings,[In] unsigned int bindingsCount,[In] const __function__stdcall* effectFactory) (Inherited from C1.Util.DX.Direct2D.Factory1)
    Public MethodHRESULT ID2D1Factory::ReloadSystemMetrics() (Inherited from C1.Util.DX.Direct2D.Factory)
    Public MethodOverloaded. Unregister a CustomEffect. (Inherited from C1.Util.DX.Direct2D.Factory1)
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    Protected Methods
     NameDescription
    Protected MethodReleases unmanaged resources and performs other cleanup operations before the C1.Util.DX.DisposeBase is reclaimed by garbage collection. (Inherited from C1.Util.DX.DisposeBase)
    Protected MethodOverloaded. Initializes this instance with a pointer from a temporary object and set the pointer of the temporary object to IntPtr.Zero. (Inherited from C1.Util.DX.CppObject)
    Protected MethodMethod called when the NativePointer is updated. (Inherited from C1.Util.DX.ComObject)
    Protected MethodMethod called when NativePointer is going to be update. (Inherited from C1.Util.DX.ComObject)
    Protected MethodQuery Interface for a particular interface support and attach to the given instance. (Inherited from C1.Util.DX.ComObject)
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    Public Events
     NameDescription
    Public EventOccurs when this instance is fully disposed. (Inherited from C1.Util.DX.DisposeBase)
    Public EventOccurs when this instance is starting to be disposed. (Inherited from C1.Util.DX.DisposeBase)
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    Public Operators
    Performs an explicit conversion from System.IntPtr to Factory2.
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    See Also