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C1.WPF.DX.4.6.2 Assembly / C1.Util.DX.Direct3D11 Namespace / DebugFeatureFlags Enumeration

In This Topic
    DebugFeatureFlags Enumeration
    In This Topic
    D3D11_DEBUG_FEATURE_FLAGS
    Syntax
    'Declaration
     
    Public Enum DebugFeatureFlags 
       Inherits System.Enum
    public enum DebugFeatureFlags : System.Enum 
    Members
    MemberDescription
    AlwaysDiscardOfferedResourceD3D11_DEBUG_FEATURE_ALWAYS_DISCARD_OFFERED_RESOURCE
    AvoidBehaviorChangingDebugAidsD3D11_DEBUG_FEATURE_AVOID_BEHAVIOR_CHANGING_DEBUG_AIDS
    DisableTiledResourceMappingTrackingAndValidationD3D11_DEBUG_FEATURE_DISABLE_TILED_RESOURCE_MAPPING_TRACKING_AND_VALIDATION
    FinishPerRenderD3D11_DEBUG_FEATURE_FINISH_PER_RENDER_OP
    FlushPerRenderD3D11_DEBUG_FEATURE_FLUSH_PER_RENDER_OP
    NeverDiscardOfferedResourceD3D11_DEBUG_FEATURE_NEVER_DISCARD_OFFERED_RESOURCE
    PresentPerRenderD3D11_DEBUG_FEATURE_PRESENT_PER_RENDER_OP
    Inheritance Hierarchy

    System.Object
       System.ValueType
          System.Enum
             C1.Util.DX.Direct3D11.DebugFeatureFlags

    See Also