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GrapeCity.Documents.Common Assembly / GrapeCity.Documents.Common Namespace / Quadrilateral Structure
Fields Methods

In This Topic
    Quadrilateral Structure Members
    In This Topic

    The following tables list the members exposed by Quadrilateral.

    Public Constructors
     NameDescription
    Public ConstructorOverloaded.   
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    Public Fields
     NameDescription
    Public FieldThe first vertex of the quadrilateral.

    If initialized from a rectangle, corresponds to the rectangle's bottom left corner.

     
    Public FieldThe second vertex of the quadrilateral.

    If initialized from a rectangle, corresponds to the rectangle's top left corner.

     
    Public FieldThe third vertex of the quadrilateral.

    If initialized from a rectangle, corresponds to the rectangle's top right corner.

     
    Public FieldThe fourth vertex of the quadrilateral.

    If initialized from a rectangle, corresponds to the rectangle's bottom right corner.

     
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    Public Methods
     NameDescription
    Public MethodOverloaded. Indicates whether this instance and a specified object are equal.  
    Public MethodReturns the hash code for this instance.  
    Public MethodMultiplies this Quadrilateral by the x and y.  
    Public MethodOverloaded. Offsets all points of this Quadrilateral by the x and y.  
    Public MethodCreates a System.Drawing.RectangleF structure that contains this Quadrilateral.  
    Public MethodReturns the fully qualified type name of this instance.  
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    Public Operators
    Tests whether two specified Quadrilateral objects are equivalent.
    Converts a System.Drawing.RectangleF to Quadrilateral.
    Tests whether two specified Quadrilateral objects are NOT equivalent.
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    See Also