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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / Device Class / SetMaximumTextureMemory Method

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    SetMaximumTextureMemory Method
    In This Topic
    void ID2D1Device::SetMaximumTextureMemory([In] unsigned longlong maximumInBytes)
    Syntax
    'Declaration
     
    Public Sub SetMaximumTextureMemory( _
       ByVal maximumInBytes As System.Long _
    ) 
    public void SetMaximumTextureMemory( 
       System.long maximumInBytes
    )

    Parameters

    maximumInBytes
    See Also