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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / DrawInformation Class / SetPixelShaderConstantBuffer Method

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    SetPixelShaderConstantBuffer Method
    In This Topic
    HRESULT ID2D1DrawInfo::SetPixelShaderConstantBuffer([In, Buffer] const void* buffer,[In] unsigned int bufferCount)
    Syntax
    'Declaration
     
    Public Sub SetPixelShaderConstantBuffer( _
       ByVal buffer As System.IntPtr, _
       ByVal bufferCount As System.Integer _
    ) 
    public void SetPixelShaderConstantBuffer( 
       System.IntPtr buffer,
       System.int bufferCount
    )

    Parameters

    buffer
    bufferCount
    See Also