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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / EffectContext Class / CreateVertexBuffer Method

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    CreateVertexBuffer Method
    In This Topic
    HRESULT ID2D1EffectContext::CreateVertexBuffer([In] const D2D1_VERTEX_BUFFER_PROPERTIES* vertexBufferProperties,[In, Optional] const GUID* resourceId,[In, Optional] const void* customVertexBufferProperties,[Out, Fast] ID2D1VertexBuffer** buffer)
    Syntax
    'Declaration
     
    Public Function CreateVertexBuffer( _
       ByVal vertexBufferProperties As VertexBufferProperties, _
       ByVal resourceId As System.Nullable(Of Guid), _
       ByVal customVertexBufferProperties As System.IntPtr _
    ) As VertexBuffer
    public VertexBuffer CreateVertexBuffer( 
       VertexBufferProperties vertexBufferProperties,
       System.Nullable<Guid> resourceId,
       System.IntPtr customVertexBufferProperties
    )

    Parameters

    vertexBufferProperties
    resourceId
    customVertexBufferProperties
    See Also