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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D.Effects Namespace / ConvolveMatrix Class / KernelMatrix Property

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    KernelMatrix Property
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    The kernel matrix to be applied to the image. The kernel elements aren't bounded and are specified as floats. The first set of KernelSizeX numbers in the FLOAT[] corresponds to the first row in the kernel. The second set of KernelSizeX numbers correspond to the second row, and so on up to KernelSizeY rows.
    Syntax
    'Declaration
     
    Public Property KernelMatrix As System.Single()
    public System.float[] KernelMatrix {get; set;}
    See Also