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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D.Effects Namespace / PointSpecular Class / LightPosition Property

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    LightPosition Property (PointSpecular)
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    The light position of the point light source. The property is a D2D1_VECTOR_3F defined as (x, y, z). The units are in device-independent pixels (DIPs) and the values are unitless and unbounded.
    Syntax
    'Declaration
     
    Public Property LightPosition As Vector3
    public Vector3 LightPosition {get; set;}
    See Also