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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / GeometryRealization Class / Create Method / Create(DeviceContext1,Geometry,Single) Method
The device context where the created instance should be attached to.
The geometry to realize.
The flattening tolerance to use when converting Beziers to line segments. This parameter shares the same units as the coordinates of the geometry.

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    Create(DeviceContext1,Geometry,Single) Method
    In This Topic
    Creates a device-dependent representation of the fill of the geometry that can be subsequently rendered.
    Syntax
    'Declaration
     
    Public Overloads Shared Function Create( _
       ByVal context As DeviceContext1, _
       ByVal geometry As Geometry, _
       ByVal flatteningTolerance As System.Single _
    ) As GeometryRealization
    public static GeometryRealization Create( 
       DeviceContext1 context,
       Geometry geometry,
       System.float flatteningTolerance
    )

    Parameters

    context
    The device context where the created instance should be attached to.
    geometry
    The geometry to realize.
    flatteningTolerance
    The flattening tolerance to use when converting Beziers to line segments. This parameter shares the same units as the coordinates of the geometry.
    See Also