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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / Mesh Class / Create Method / Create(RenderTarget) Method
an instance of RenderTarget

In This Topic
    Create(RenderTarget) Method
    In This Topic
    Create a mesh that uses triangles to describe a shape.
    Syntax
    'Declaration
     
    Public Overloads Shared Function Create( _
       ByVal renderTarget As RenderTarget _
    ) As Mesh
    public static Mesh Create( 
       RenderTarget renderTarget
    )

    Parameters

    renderTarget
    an instance of RenderTarget
    Remarks
    To populate a mesh, use its {{Open}} method to obtain an ITessellationSink. To draw the mesh, use the render target's {{FillMesh}} method.
    See Also