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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / RenderInformation Class / SetOutputBuffer Method

In This Topic
    SetOutputBuffer Method (RenderInformation)
    In This Topic
    HRESULT ID2D1RenderInfo::SetOutputBuffer([In] D2D1_BUFFER_PRECISION bufferPrecision,[In] D2D1_CHANNEL_DEPTH channelDepth)
    Syntax
    'Declaration
     
    Public Sub SetOutputBuffer( _
       ByVal bufferPrecision As BufferPrecision, _
       ByVal channelDepth As ChannelDepth _
    ) 
    public void SetOutputBuffer( 
       BufferPrecision bufferPrecision,
       ChannelDepth channelDepth
    )

    Parameters

    bufferPrecision
    channelDepth
    See Also