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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / ResourceTextureProperties Class
Fields Properties

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    ResourceTextureProperties Class Members
    In This Topic

    The following tables list the members exposed by ResourceTextureProperties.

    Public Constructors
    Public Fields
     NameDescription
    Public FieldD2D1_BUFFER_PRECISION bufferPrecision  
    Public FieldD2D1_CHANNEL_DEPTH channelDepth  
    Public Fieldunsigned int dimensions  
    Public Fieldconst D2D1_EXTEND_MODE* extendModes  
    Public Fieldconst unsigned int* extents  
    Public FieldD2D1_FILTER filter  
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    Public Properties
     NameDescription
    Public Property

    Specifies how pixel values beyond the extent of the texture will be sampled, in every dimension.

     
    Public Property

    The extents of the resource table in each dimension.

     
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    See Also