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Posts in 'general'

C1Document: The underlying source of Reports and Documents

For a long time, you have been using ComponentOne reporting and document objects like FlexReport, C1PdfDocumentSource, and C1SSRSDocumentSource. But have you ever wondered how these objects are managed and what the underlying source that handles them in a uniform manner is?

Microsoft Build 2017 Predictions and Wishes

Microsoft Build 2017 is fast approaching, and every year it's fun to try to anticipate what Microsoft might announce.

Video: 4 Devs Talk Xamarin Edition, Angular 4, and an Upcoming Ebook

GrapeCity's Kelley Ricker, Christian Gaetano, Troy Taylor and Justin Mack discuss the new ComponentOne Xamarin Edition beta release, what's new with Angular 4, and Christian's upcoming ebook!

Introducing the ComponentOne Xamarin Edition (beta)

The ComponentOne Xamarin Edition beta has been released! It brings a number of changes and enhancements over Xuni controls. Major additions like UWP support and enhanced controls round out this beta release.

Tech Resolutions for 2017

January's not over yet, so it's just the right time to make some promises for the next year. Here's how some GrapeCity developers are planning to improve their work habits this year.

Getting Started with Visual Studio for Mac Webinar

Microsoft recently unveiled a new version of Visual Studio specifically for Mac which came as a shock to many. If you examine many of Microsoft's decisions over the last year it actually makes quite a bit of sense. In this webinar, we guide you through getting started with Visual Studio for Mac.

Video: 4 Devs Talk 2017's AIs, bots, and hardware

GrapeCity's Kelley Ricker, Christian Gaetano, Troy Taylor and Justin Mack discuss what's coming in 2017: exciting developments in hardware, AI, bots, and other technology predictions.

Webinar: Get Started with Visual Studio for Mac

January 26, 2017: Get Started with Visual Studio for Mac

Using IntelliSense in Visual Studio 2017 RC

GrapeCity's technical enginerer Andy Paxinos walks you through the new features of VS 2017 RC's IntelliSense.

Last chance to save on Xuni, JavaScript Controls, and .NET Controls!

Our month-long Ultimate promo ends midnight January 1, so this week is your last chance to take advantage of the offer. You'll get $500 off ComponentOne Ultimate, a bundle that includes Wijmo Enterprise's JavaScript controls, ComponentOne Studio's .NET controls in eight platforms, and Xuni's native mobile Xamarin controls. All for $1495.

Using Xuni for Data Visualization on Android

The final sprint covers adding some data visualization to the Fitness Explorer app which is otherwise complete. In this article we'll delve into how Xuni was used in the app, and the different types of data visualization it provides.

A look at the Visual Studio 15 Preview

Microsoft is previewing a new version of Visual Studio which is tentatively titled Visual Studio 15. The IDE is now in its fifth preview version, and it has some small but noticeable improvements over Visual Studio 2015. In this article, we'll take a look at how you can get it, and some of the changes it brings.

Using Asynchronous Programming and the Observer Pattern on Android

The Fitness Explorer development process is nearing its end in my seventh sprint. I'd already done a lot of work developing the app by this time, though there were still some new concepts for me to delve into. During my seventh sprint I focussed on learning about asynchronous programming and using the Observer Pattern on Android.

Material design and Raster vs Vector assets

The sixth sprint deals making an app look nice with different types of image assets and using Material Design. This article will discuss some of the differences in these different types of assets and generally using Material Design.

Working with Prototypes and the Google Fit API

This article explores my fifth sprint working on the Fitness Explorer app where I look at using the Google Fit API.

Learning Creational, Architectural, and Structural design patterns for Android Development

In this article I'll delve into my fourth sprint where we cover several design patterns including creation, architectural, and structural patterns.

Examining Microsoft's new .NET Standard

Microsoft is currently in the midst of pushing a major change to the .NET platform in it's new .NET Standard Library. The .NET Standard simplifies development for any of the .NET platforms (including the .NET Framework, .NET Core, and Mono/Xamarin) by providing just one unifying base class for their myriad platforms.

Examining Microsoft's new .NET Standard

Microsoft is currently in the midst of pushing a major change to the .NET platform in it's new .NET Standard Library. The .NET Standard simplifies development for any of the .NET platforms (including the .NET Framework, .NET Core, and Mono/Xamarin) by providing just one unifying base class for their myriad platforms.

Getting Started with Android Views, Layouts, and the Object Pooling pattern

In this article I'll delve into my third sprint where we go deeper into Android architecture and cover Views, Layouts, and the Object Pooling pattern.

Learning the Repository pattern, MVC architecture, and Unit testing

This article covers the second sprint and includes broad concepts like the Repository pattern, MVC architecture, and Unit Testing on Android.