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Posts in 'xamarin-ios'

Using the new iOS 10 UserNotification framework in Xamarin.iOS

Apple introduced a new notification api in iOS 10 that allows for a much richer experience. These new notifications allow further customizations such as adding images and gifs to your local and remote notifications. The UserNotification framework replaces the previous notification system, and unifies app notifications for Apple's different OS's. In this article we'll take a look at using the new framework with Xuni FlexChart in Xamarin.iOS.

Getting Started with Xuni and Visual Studio for Mac

This article walks you through how to use Xuni with Visual Studio for Mac by adding a Radial Gauge to a simple Xamarin.Forms application.

Adding a Share Button to a Xamarin.iOS App

Many months back, we visited the topic of adding a share button in Objective-C to your iOS app. Being able to share data easily is important to many types of Apps. As Xamarin has gained traction and become more broadly used, it makes sense to revisit this topic from the perspective of a Xamarin.iOS developer. In this article, we’ll cover the highlights of implementing a share button in a small Xamarin.iOS app.

How to use a hardware keyboard with FlexGrid

Xuni 2016 v3 added support for using hardware keyboards with FlexGrid. In this article we take a deeper look at how this feature works.

Visual Studio for Mac

Today at Microsoft's Connect event, Microsoft finally announced the long unthinkable version of Visual Studio for Mac. While this may seem like a major change on the surface, a closer look quickly reveals that Visual Studio for Mac is an updated and rebranded version of Xamarin Studio. There are new features included in this release though, and in a broader sense it signals a more open Microsoft.

How to use Speech Recognition with Xamarin.iOS

Apple has introduced a few interesting new features in the iOS 10 APIs for working with speech including a new Speech API and SiriKit. The Speech API especially provides a compelling way to incorporate speech recognition into your application. Xamarin has ported all of these new APIs to their platform giving you the ability to try these new features our and incorporate them into your app. In this article we'll examine how you can integrate speech recognition into your Xamarin.iOS application by guiding you through creating a speech driven FlexGrid with the ability to filter based on a spoken word.

How to use the GrapeCity License Manager Add in

This blog explains how you can use Xuni 2016 v2.5 with the GrapeCity License Manager Visual Studio add in to license your Xamarin solutions.

Getting Started with Xuni and Xamarin

In this blog post I’ll walk you through getting started using Xuni and Xamarin, from downloading to building an Android, iOS or cross-platform Xamarin.Forms app.

How to use FlexChart in Xamarin.iOS

Xamarin.iOS and Xamarin.Android exist in a mingled area between .NET and the pure native platforms. Xamarin.iOS strikes a middle-ground between a Xamarin.Forms (a more total .NET experience) and native iOS (where you're beholden to the native language and APIs). You'll often find yourself writing C# code that interacts with Native iOS APIs which Xamarin has ported to their platform. While it's initially an odd experience if you're coming from Xamarin.Forms, it offers a lot of flexibility and power. Today, we'll take a look at using the Xuni FlexChart in Xamarin.iOS.

White Paper: How to Build Custom Controls in Xamarin.Forms

If you're interested in using Xamarin.Forms but find the built-in controls lacking, you'll find our white paper on filling in the missing gaps in Xamarin.Forms useful. This 30-page white paper walks through basic to advanced scenarios of building custom controls, while teaching you about the basic structure of Xamarin and it's relationship with the native platforms.

Enhance your apps with the new Xuni iOS CheckBox

One of the unfortunate realities in iOS development is that Apple doesn't provide you with a CheckBox control. Though this control is common to other platforms, Apple has directed users to either use a UISwitch or modify a UIButton to get similar behavior. Since there isn't an out-of-the-box solution for iOS, we've included a new Xuni CheckBox control with the 2016v1 release.

Xuni FlexChart Annotations Deep Dive

Chart annotations are a great way to call attention to specific details in your charts. As a new addition to FlexChart in Xuni 2016v1, we've introduced a number of different annotation types and configuration options. In this article, we'll highlight these different configuration options, and provide a few common use cases for chart annotations.

Build in 10 Tweets: Xamarin, Socks, and Superheroes!

If you follow any Microsoft-related news, you've probably heard that Xamarin will now be available for free with Visual Studio. That's great news for .NET developers (native mobile in C#!), great news for enterprises (no more excuses about avoiding mobile!), and REALLY great news for us at Xuni.

A Deep Look at the New Xuni Calendar Control

The Xuni Calendar control provides multiple date selection with month and year views. It includes built-in navigation, animation and globalization so you can get up and running very quickly. You can customize the appearance and the selection behavior to fit your requirements.

Changes to Xuni Control Delegates and C# Event Signatures

The new 2016v1 release has made a few changes to the native iOS control delegates to provide some improved behaviors when dealing with multiple instantiations of the same control type, and to give the controls better support for the C# style events available in Xamarin.iOS.

Data Mapping Provides Auto Lookup Capabilities for FlexGrid

Data Mapping provides auto lookup capabilities in FlexGrid. For example, you may want to display a customer name instead of his ID, or a color name instead of its RGB value. It’s useful when you have an ID or index field that is unreadable or not user-friendly. You can use data mapping with a readonly column or one that can be edited. FlexGrid handles the mapping for you so the user can select a value from a user-friendly list while the underlying value or key is updated. Data mapping is a common grid feature also referred to as lookup.

Getting Started with Xuni and Xamarin.iOS

If you're evaluating or just getting started using Xuni in a Xamarin.iOS app then start right here. This blog post gives you the inside scoop to everything available to you to get up and running with Xuni and Xamarin.iOS.

Creating a Xamarin Bindings Library for a Custom iOS Control

Xamarin seems to magically allow C# developers the opportunity to create native mobile apps with familiar tools, and you may be wondering how does it really work? Xamarin produces native apps, but how exactly does a native control interact with your C# code? This article will shed some light on those questions by showing how to make a custom native control accessible through Xamarin.iOS and all of the intermediary steps involved.

Xuni Platform Breakdown: A Guide to the Supported Mobile Dev Platforms

Xuni has had a very exciting first year as we’ve seen the number of controls grow in number and maturity as well as the number of supported platforms drastically expand from just one to five (including the individual Xamarin platforms and the native iOS and Android platforms). With so many options available it is worth taking some time to break down the many versions of Xuni, citing what features distinguish each version, and who they might appeal to.

How to Proportionally Size Columns with FlexGrid (Star Sizing)

In this post I will discuss a useful feature we’ve added to FlexGrid known as star-sizing columns. Star-sizing is a proportional column sizing technique that enables FlexGrid to be used in more adaptive scenarios. If you’re going to use FlexGrid you should know how to take advantage of its star-sizing capabilities.