We’re a few days into Microsoft’s Build developer event, and it’s clear that Microsoft is happy to embrace its new platforms while still giving some thought to the older ones.
Check out our latest Microsoft Build 2018 predictions as we prepare to head to Seattle for the latest in Microsoft developer news.
A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 2.5.20181.271. This build provides several fixes.
Animations have always been an important part of our Xamarin controls. For 2018 v1 we’re introducing new animations for FlexGrid and Input, as well as reintroducing animations for FlexChart and FlexPie.
We’re excited to announce the release of ComponentOne Studio for Xamarin 2018 v1, which brings plenty of enhancements to the control suite. The new release contains many new features, samples, and even a new project template.
The Multilingual App Toolkit automates the process of language support for you, and even provides free translations to other languages. Here's how to integrate it into your XAML apps.
This webinar video teaches you to learn how to take full advantage of ComponentOne's Xamarin data grid in your native mobile apps!
A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 2.5.20173.241. This build provides several fixes.
We’ve added new samples to the 2017v3 release to show off some of the new features available in ComponentOne Studio for Xamarin. These samples highlight some common use cases for our controls such as interacting with data from the web and using a local database. In this blog we’ll highlight what’s new in these samples, and why you should check each one out.
ComponentOne Studio for Xamarin has seen a lot of changes of the past year, and we’ll continue to see improvements to our control suite based on your feedback. With .NET Standard, Xaml Standard, and support for new platforms coming to Xamarin there are plenty of exciting developments right over the horizon.
A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 2.4.20173.238. This build provides several fixes.
.NET Standard libraries are set to replace the Portable Class Libraries (PCL) that Xamarin.Forms has extensively used in the past. Both PCL profiles and .NET Standard versions have a complicated web of platforms that they target and compatibility with each other.
Most .NET developers discover with their first Xamarin.Forms solution that these apps are much more complicated than what they’ve experienced under the other XAML platforms. The solutions contain multiple projects, involve a variety of NuGet packages, and require interacting with native Xamarin.iOS and Xamarin.Android projects. It can be intimidating to new users, and time consuming for experts. For 2017v3, we’ve added some new project templates for all supported Xamarin platforms to streamline the process and make development easier.
A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 2.4.20172.195. This build provides better compatibility with Xamarin.Forms 2.4 and .NET Standard.
In this webinar we'll cover the basics of Xamarin's platform, and the exciting new features in ComponentOne Studio for Xamarin. With improved performance, support for Xamarin's designers, and many new control features it's one of our most exciting releases.
Microsoft’s .NET Core 2.0 and the .NET Standard 2.0 specification have been finalized for a few weeks now, and we’re beginning to see new libraries to support them (such as our own Spread.Services and ComponentOne MVC Edition and Web API controls). For many users, it might not yet be clear why these technologies are important and how they’ll impact their work.
In this article we'll examine the improved designer support in ComponentOne Studio for Xamarin across Xamarin.iOS, Xamarin.Android, and Xamarin.Forms.