Posts tagged with 'native-mobile-apps'
Earlier this week I partnered with Kelley Ricker (my colleague at GrapeCity and the developer relations expert for Xuni native mobile controls) to conduct a webinar on the advantages and shortfalls of hybrid and native mobile app. He also posted this blog over at GoXuni.com, and I thought the Wijmo crowd would be interested, as well.
Mobile app development is an important topic that comes up often in many companies' current and future roadmaps. For those who haven't already begun to develop mobile apps, getting started can be daunting since there are many different approaches to mobile development. In the past we've compared Xamarin.Forms to PhoneGap, and tried to break down the various Xamarin and native platforms. In this article, we'll examine the hybrid web approaches (like Cordova and Ionic) and compare them more directly to native development.
Xuni's collection of native, cross-platform mobile controls is about to get even more flexible: not only can you still employ code-once methods using Xamarin.Forms and Visual Studio, but we're adding a new product called Xuni Android, for native Android app development. When the new release drops August 19, you'll be able to create native Android apps in Java with the IDE of your choice (Eclipse or Android Studio).
When Xuni's new release drops August 19, we're not just including more controls and better animation than ever: we're including Xuni iOS, a new product designed specifically for universal iOS 8 apps. Our high-quality, feature-rich charts, gauges, and grids include stunning visualizations and animations that will improve your UI in less time than ever.