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Posts tagged with 'xamarin'

Using Designers with ComponentOne Studio for Xamarin

In this article we'll examine the improved designer support in ComponentOne Studio for Xamarin across Xamarin.iOS, Xamarin.Android, and Xamarin.Forms.

ComponentOne Studio for Xamarin 2017 v2.2 hotfix available

A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 2.3.20172.189. This article outlines the fixes in the new hotfix.

New FlexGrid Features in ComponentOne Studio for Xamarin 2017 v2

The new FlexGrid control in ComponentOne Studio for Xamarin has many new features for users coming from Xuni. The control not only boasts a notably cleaner architecture with performance improvements, but it also allows a much richer experience through a number of small additions to our previous platform. In this article we'll take a look at some of the highlights of the new version of FlexGrid.

Using the new C1CollectionView in ComponentOne Studio for Xamarin

The CollectionView is a powerful tool for organizing data, and the new ComponentOne Xamarin Edition ships with a brand new version of the popular control. The C1CollectionView provides a method for grouping, sorting, and filtering data, and the newest release brings this powerful ability to many new platforms.

ComponentOne Studio for Xamarin 2017 v2.1 hotfix available

A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 2.3.20172.179.

What's new in ComponentOne Studio for Xamarin 2017v2

We're pleased to announced that ComponentOne Studio for Xamarin will be leaving beta with the 2017 v2 release. This release adds numerous bug-fixes, new controls, and new features.

What's New in ComponentOne Ultimate: July 2017

It's July, and that means it's time for the second major release of ComponentOne Ultimate. Check out the highlights in the GrapeCity video below.

ComponentOne Studio for Xamarin Replaces Xuni in July 2017

We're pleased to announce the official launch of GrapeCity's newest product line: ComponentOne Studio for Xamarin!

MSBuild 2017 Review: Great Technology for All Developers

Last week, I had to opportunity to attend Microsoft Build 2017. Before arriving, I must say that my expectations were high, but I was clueless about what Microsoft had in store for this event.

Microsoft announces XAML Standard

Today Microsoft revealed that they're taking a big step to unify XAML across many of their platforms. The new common markup language that they're calling XAML Standard will finally let you share XAML between Xamarin.Forms and UWP. This is an important step for Microsoft, and builds on the groundwork that they laid with .NET Standard and Xamarin acquisition last year. This also makes the U in UWP feel significantly more universal.

Xuni to ComponentOne Xamarin Edition Migration Guide

The new ComponentOne Xamarin Edition beta brings a number of changes, and should be a significant improvement for many Xuni customers. Moving your project from one control set isn't a very difficult process, though each has some differences in API. In this migration guide we'll look at what it takes to move from Xuni to the ComponentOne Xamarin Edition by migrating the Xuni 101 projects to use the new controls.

Video: 4 Devs Talk Xamarin Edition, Angular 4, and an Upcoming Ebook

GrapeCity's Kelley Ricker, Christian Gaetano, Troy Taylor and Justin Mack discuss the new ComponentOne Xamarin Edition beta release, what's new with Angular 4, and Christian's upcoming ebook!

Using Storyboards with ComponentOne Xamarin Edition

In this article we take a look at visually designing latouts using Storyboards in Xamarin iOS with the ComponentOne Xamarin Edition Beta.

Introducing the ComponentOne Xamarin Edition (beta)

The ComponentOne Xamarin Edition beta has been released! It brings a number of changes and enhancements over Xuni controls. Major additions like UWP support and enhanced controls round out this beta release.

Tips for Xuni Deployment and Debugging issues in Xamarin.Forms

In this article, we'll go through some common issues that can come up in Xuni deployment, and provide some solutions for these common cases.

Video: Getting Started with Visual Studio for Mac Webinar

Microsoft recently unveiled a new version of Visual Studio specifically for Mac which came as a shock to many. If you examine many of Microsoft's decisions over the last year it actually makes quite a bit of sense. In this webinar, we guide you through getting started with Visual Studio for Mac.

Using the new iOS 10 UserNotification framework in Xamarin.iOS

Apple introduced a new notification api in iOS 10 that allows for a much richer experience. These new notifications allow further customizations such as adding images and gifs to your local and remote notifications. The UserNotification framework replaces the previous notification system, and unifies app notifications for Apple's different OS's. In this article we'll take a look at using the new framework with Xuni FlexChart in Xamarin.iOS.

How to Add Zones to your FlexChart

The 2016 v3 update gives you the ability to add zones to your FlexCharts. These colored bands make it easier to identify which category a point falls into, and gives a clear means for labeling the category. In this article we’ll walk though how the zones feature works. In this article, we'll take a look at how zones work in a small sample.

4 Devs Talk Visual Studio Mac, Xamarin, and Microsoft Mobile Center

Four developers from GrapeCity, inc., talk about Visual Studio Mac, Microsoft Mobile Center, Xamarin, AI, and more.