Posts tagged with 'xamarin-android'
GrapeCity Developer Solutions is pleased to announce the launch of ComponentOne Ultimate 2018 v2, which includes new controls, designers, and enhancements in ComponentOne Studio Enterprise, Wijmo, and ComponentOne Studio for Xamarin.
We're pleased to announce GrapeCity's second major release of 2018. The new Dashboard Layout enables you to build BI dashboards in your .NET apps! You'll also find some great new charts and .NET grid enhancements.
Web API (C1WebApi) provides a set of RESTful HTTP services layered over ASP.NET and ASP.NET Core Web API. It supports security from its feature set, allowing the flexibility of an out-of-the-box customization.
A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 3.0.20181.282.
This article demonstrates a step by step process of creating a cart list using DataGrid for WinForms.
We’re excited to announce the release of ComponentOne Studio for Xamarin 2018 v1, which brings plenty of enhancements to the control suite. The new release contains many new features, samples, and even a new project template.
The ComponentOne Xamarin Edition beta has been released! It brings a number of changes and enhancements over Xuni controls. Major additions like UWP support and enhanced controls round out this beta release.
Microsoft recently unveiled a new version of Visual Studio specifically for Mac which came as a shock to many. If you examine many of Microsoft's decisions over the last year it actually makes quite a bit of sense. In this webinar, we guide you through getting started with Visual Studio for Mac.
This article walks you through how to use Xuni with Visual Studio for Mac by adding a Radial Gauge to a simple Xamarin.Forms application.
Xuni 2016 v3 added support for using hardware keyboards with FlexGrid. In this article we take a deeper look at how this feature works.
Today at Microsoft's Connect event, Microsoft finally announced the long unthinkable version of Visual Studio for Mac. While this may seem like a major change on the surface, a closer look quickly reveals that Visual Studio for Mac is an updated and rebranded version of Xamarin Studio. There are new features included in this release though, and in a broader sense it signals a more open Microsoft.
In this article we'll examine how you can integrate speech recognition into your Xamarin.Android application using the Android.Speech API to create a FlexGrid with filtering that is driven by speech recognition.
This blog explains how you can use Xuni 2016 v2.5 with the GrapeCity License Manager Visual Studio add in to license your Xamarin solutions.
This blog post shows how to change the Android app theme for Xamarin.Forms, Xamarin.Android.
The Xuni and Xamarin 101 webinar recording walks you through the first steps of using Xamarin.Forms and Xamarin.Android with Xuni Calendar and FlexGrid.
In this blog post I’ll walk you through getting started using Xuni and Xamarin, from downloading to building an Android, iOS or cross-platform Xamarin.Forms app.
Xamarin.Android exists in a mingled area between .NET and the Android platform. While all of your development is done in C#, Xamarin.Android requires more knowledge of the native APIs (just as Xamarin.iOS does with native iOS). In this article we'll take a look at using Xuni in Xamarin.Android, specifically by way of the FlexGrid control.
If you're interested in using Xamarin.Forms but find the built-in controls lacking, you'll find our white paper on filling in the missing gaps in Xamarin.Forms useful. This 30-page white paper walks through basic to advanced scenarios of building custom controls, while teaching you about the basic structure of Xamarin and it's relationship with the native platforms.
Effective immediately, ComponentOne Studio is offering a collection of Xamarin controls for Visual Studio! Build cross-platform apps for iOS and Android in C# and Visual Studio with our collection of grids, charts, and gauges.