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Posts tagged with 'xamarin-ios'

ComponentOne Studio for Xamarin Hotfix 3.0.20181.282

A hotfix for ComponentOne Studio for Xamarin is now available via the GrapeCity NuGet server and nuget.org as build 3.0.20181.282.

How to Create a Cart List using DataGrid for WinForms

This article demonstrates a step by step process of creating a cart list using DataGrid for WinForms.

New Release! ComponentOne Studio for Xamarin 2018 v1

We’re excited to announce the release of ComponentOne Studio for Xamarin 2018 v1, which brings plenty of enhancements to the control suite.  The new release contains many new features, samples, and even a new project template.

Spread.Services releases new service pack with enhanced SpreadJS JSON support

A Spread.Services service pack has released with enhanced support for SpreadJS JSON data and Xamarin.iOS.

Using Storyboards with ComponentOne Xamarin Edition

In this article we take a look at visually designing latouts using Storyboards in Xamarin iOS with the ComponentOne Xamarin Edition Beta.

Introducing the ComponentOne Xamarin Edition (beta)

The ComponentOne Xamarin Edition beta has been released! It brings a number of changes and enhancements over Xuni controls. Major additions like UWP support and enhanced controls round out this beta release.

Getting Started with Visual Studio for Mac Webinar

Microsoft recently unveiled a new version of Visual Studio specifically for Mac which came as a shock to many. If you examine many of Microsoft's decisions over the last year it actually makes quite a bit of sense. In this webinar, we guide you through getting started with Visual Studio for Mac.

Using the new iOS 10 UserNotification framework in Xamarin.iOS

Apple introduced a new notification api in iOS 10 that allows for a much richer experience. These new notifications allow further customizations such as adding images and gifs to your local and remote notifications. The UserNotification framework replaces the previous notification system, and unifies app notifications for Apple's different OS's. In this article we'll take a look at using the new framework with Xuni FlexChart in Xamarin.iOS.

Getting Started with Xuni and Visual Studio for Mac

This article walks you through how to use Xuni with Visual Studio for Mac by adding a Radial Gauge to a simple Xamarin.Forms application.

Adding a Share Button to a Xamarin.iOS App

Many months back, we visited the topic of adding a share button in Objective-C to your iOS app. Being able to share data easily is important to many types of Apps. As Xamarin has gained traction and become more broadly used, it makes sense to revisit this topic from the perspective of a Xamarin.iOS developer. In this article, we’ll cover the highlights of implementing a share button in a small Xamarin.iOS app.

How to use a hardware keyboard with FlexGrid

Xuni 2016 v3 added support for using hardware keyboards with FlexGrid. In this article we take a deeper look at how this feature works.

Visual Studio for Mac

Today at Microsoft's Connect event, Microsoft finally announced the long unthinkable version of Visual Studio for Mac. While this may seem like a major change on the surface, a closer look quickly reveals that Visual Studio for Mac is an updated and rebranded version of Xamarin Studio. There are new features included in this release though, and in a broader sense it signals a more open Microsoft.

How to use Speech Recognition with Xamarin.iOS

Apple has introduced a few interesting new features in the iOS 10 APIs for working with speech including a new Speech API and SiriKit. The Speech API especially provides a compelling way to incorporate speech recognition into your application. Xamarin has ported all of these new APIs to their platform giving you the ability to try these new features our and incorporate them into your app. In this article we'll examine how you can integrate speech recognition into your Xamarin.iOS application by guiding you through creating a speech driven FlexGrid with the ability to filter based on a spoken word.

How to use the GrapeCity License Manager Add in

This blog explains how you can use Xuni 2016 v2.5 with the GrapeCity License Manager Visual Studio add in to license your Xamarin solutions.

Getting Started with Xuni and Xamarin

In this blog post I’ll walk you through getting started using Xuni and Xamarin, from downloading to building an Android, iOS or cross-platform Xamarin.Forms app.

How to use FlexChart in Xamarin.iOS

Xamarin.iOS and Xamarin.Android exist in a mingled area between .NET and the pure native platforms. Xamarin.iOS strikes a middle-ground between a Xamarin.Forms (a more total .NET experience) and native iOS (where you're beholden to the native language and APIs). You'll often find yourself writing C# code that interacts with Native iOS APIs which Xamarin has ported to their platform. While it's initially an odd experience if you're coming from Xamarin.Forms, it offers a lot of flexibility and power. Today, we'll take a look at using the Xuni FlexChart in Xamarin.iOS.