← Back to all blogs

Latest

Getting Started with Xuni iOS and Xcode

In this blog we'll walk through getting started using Xuni iOS in Xcode, from downloading Xuni to building your first iOS app.

Changes to Xuni Control Delegates and C# Event Signatures

The new 2016v1 release has made a few changes to the native iOS control delegates to provide some improved behaviors when dealing with multiple instantiations of the same control type, and to give the controls better support for the C# style events available in Xamarin.iOS.

Creating a Custom iOS Checkbox Control in Objective-C

What actually goes into creating a custom control? This article is meant to answer some of that question by providing a walkthrough for creating a simple iOS control. We'll focus on creating a custom iOS checkbox control, and demonstrate the necessary steps to make the control usable in the Xcode designer and your application.

An Experiment: Using Xuni in tvOS with the new AppleTV

The new AppleTV comes packed with a new tvOS (which is similar to iOS) that allows developers to build apps to target the new devices AppStore. I thought it would be an interesting experiment to see whether the current version of Xuni iOS would work in this environment and document some of the process.

How To Use Xuni iOS Controls With XCode Storyboards

An introduction to using custom class UIViews in iOS Storyboards to design applications using Xuni with XCode 5.1+ and iOS 7.1+.