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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / EffectContext Class / CreateBlendTransform Method

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    CreateBlendTransform Method
    In This Topic
    HRESULT ID2D1EffectContext::CreateBlendTransform([In] unsigned int numInputs,[In] const D2D1_BLEND_DESCRIPTION* blendDescription,[Out, Fast] ID2D1BlendTransform** transform)
    Syntax
    'Declaration
     
    Public Function CreateBlendTransform( _
       ByVal numInputs As System.Integer, _
       ByRef blendDescription As BlendDescription _
    ) As BlendTransform
    public BlendTransform CreateBlendTransform( 
       System.int numInputs,
       ref BlendDescription blendDescription
    )

    Parameters

    numInputs
    blendDescription
    See Also